# NIF File Format Documentation

NIF Objects | Compound Types | Enum Types | Basic Types | File Versions

## BSPSysSubTexModifier

Similar to a Flip Controller, this handles particle texture animation on a single texture atlas

### Attributes

Name | Type | Arg | Arr1 | Arr2 | Cond | Description | From | To
--- | --- | --- | --- | --- | --- | --- | --- | ---
From NiObject
From NiPSysModifier
Name | string |  |  |  |  | The object name. |  |
Order | uint |  |  |  |  | Modifier ID in the particle modifier chain (always a multiple of 1000)? |  |
Target | Ptr<NiParticleSystem> |  |  |  |  | NiParticleSystem parent of this modifier. |  |
Active | bool |  |  |  |  | Whether the modifier is currently in effect? Usually true. |  |
From BSPSysSubTexModifier
Start Frame | uint |  |  |  |  | Starting frame/position on atlas |  |
Start Frame Fudge | float |  |  |  |  | Random chance to start on a different frame? |  |
End Frame | float |  |  |  |  | Ending frame/position on atlas |  |
Loop Start Frame | float |  |  |  |  | Frame to start looping |  |
Loop Start Frame Fudge | float |  |  |  |  | Unknown. |  |
Frame Count | float |  |  |  |  | Unknown |  |
Frame Count Fudge | float |  |  |  |  | Unknown |  |

### Parent Of