# NIF File Format Documentation

NIF Objects | Compound Types | Enum Types | Basic Types | File Versions

## OblivionLayer

Sets mesh color in Oblivion Construction Set. Anything higher than 57 is also null.

### Choices

Number | Name | Description
--- | --- | ---
0 | OL_UNIDENTIFIED | Unidentified (white)
1 | OL_STATIC | Static (red)
2 | OL_ANIM_STATIC | AnimStatic (magenta)
3 | OL_TRANSPARENT | Transparent (light pink)
4 | OL_CLUTTER | Clutter (light blue)
5 | OL_WEAPON | Weapon (orange)
6 | OL_PROJECTILE | Projectile (light orange)
7 | OL_SPELL | Spell (cyan)
8 | OL_BIPED | Biped (green) Seems to apply to all creatures/NPCs
9 | OL_TREES | Trees (light brown)
10 | OL_PROPS | Props (magenta)
11 | OL_WATER | Water (cyan)
12 | OL_TRIGGER | Trigger (light grey)
13 | OL_TERRAIN | Terrain (light yellow)
14 | OL_TRAP | Trap (light grey)
15 | OL_NONCOLLIDABLE | NonCollidable (white)
16 | OL_CLOUD_TRAP | CloudTrap (greenish grey)
17 | OL_GROUND | Ground (none)
18 | OL_PORTAL | Portal (green)
19 | OL_STAIRS | Stairs (white)
20 | OL_CHAR_CONTROLLER | CharController (yellow)
21 | OL_AVOID_BOX | AvoidBox (dark yellow)
22 | OL_UNKNOWN1 | ? (white)
23 | OL_UNKNOWN2 | ? (white)
24 | OL_CAMERA_PICK | CameraPick (white)
25 | OL_ITEM_PICK | ItemPick (white)
26 | OL_LINE_OF_SIGHT | LineOfSight (white)
27 | OL_PATH_PICK | PathPick (white)
28 | OL_CUSTOM_PICK_1 | CustomPick1 (white)
29 | OL_CUSTOM_PICK_2 | CustomPick2 (white)
30 | OL_SPELL_EXPLOSION | SpellExplosion (white)
31 | OL_DROPPING_PICK | DroppingPick (white)
32 | OL_OTHER | Other (white)
33 | OL_HEAD | Head
34 | OL_BODY | Body
35 | OL_SPINE1 | Spine1
36 | OL_SPINE2 | Spine2
37 | OL_L_UPPER_ARM | LUpperArm
38 | OL_L_FOREARM | LForeArm
39 | OL_L_HAND | LHand
40 | OL_L_THIGH | LThigh
41 | OL_L_CALF | LCalf
42 | OL_L_FOOT | LFoot
43 | OL_R_UPPER_ARM | RUpperArm
44 | OL_R_FOREARM | RForeArm
45 | OL_R_HAND | RHand
46 | OL_R_THIGH | RThigh
47 | OL_R_CALF | RCalf
48 | OL_R_FOOT | RFoot
49 | OL_TAIL | Tail
50 | OL_SIDE_WEAPON | SideWeapon
51 | OL_SHIELD | Shield
52 | OL_QUIVER | Quiver
53 | OL_BACK_WEAPON | BackWeapon
54 | OL_BACK_WEAPON2 | BackWeapon (?)
55 | OL_PONYTAIL | PonyTail
56 | OL_WING | Wing
57 | OL_NULL | Null

### Storage Type

byte

### Found In

- bhkRigidBody
- bhkWorldObject
- OblivionColFilter
- OblivionSubShape