function onStartup(self,msg) local our_lot = self:GetLOT().objtemplate GAMEOBJ:GetZoneControlID():NotifyObject{ObjIDSender = self, name = "cb_added", param1 = our_lot} end function onShutDown(self, msg) print("ON SHUTDOWN") local our_lot = self:GetLOT().objtemplate GAMEOBJ:GetZoneControlID():NotifyObject{ObjIDSender = self, name = "cb_removed", param1 = our_lot} end