# BehaviorEffect

effectType: create
effectName: objects\fv_candle_flame\fv_candle_flame
boneName:
C_001,C_002,C_003,C_004,C_005,C_006,C_007,C_008,C_009,C_0010,C_0011,C_0012,C_0013,C_0014,C_0015,C_0016,C_0017,C_0018,C_0019,C_0020,C_0021,C_0022,C_0023,C_0024,C_0025,C_0026,C_0027,C_0028,C_0029


effectType: create
effectName: objects\fv_candle_flame\fv_candle_flame
boneName:
C_01,C_02,C_03,C_04,C_05,C_06,C_07,C_08,C_09,C_10,C_11,C_12,C_13,C_14,C_15,C_16,C_17,C_18,C_19,C_20,C_21,C_22,C_23,C_24,C_25,C_26,C_27,C_28,C_29,C_30,C_31,C_32,C_33,C_34,C_35,C_36,C_36,C_37,C_38,C_39,C_40,C_41,C_42,C_43,C_44,C_45,C_46,C_47,C_48,C_49,C_50,C_51,C_52,C_53,C_54,C_55,C_56,C_57,C_58,C_59,C_60,C_61,C_62,C_63,C_64,C_65,C_66,C_67,C_68,C_69,C_70,C_71,C_72,C_73,C_74,C_75,C_76,C_77,C_78,C_79,C_80,C_81,C_82,C_83,C_83,C_84,C_85,C_86,C_87,C_88,C_89,C_90,C_91,C_92,C_93,C_94,C_95,C_96,C_97


effectType: create
effectName: environment\nimbushanginglamps\nimbushanginglamps
boneName:
NIMBUSLANTERN_LOC1,NIMBUSLANTERN_LOC2,NIMBUSLANTERN_LOC3,NIMBUSLANTERN_LOC4,NIMBUSLANTERN_LOC5,NIMBUSLANTERN_LOC6,NIMBUSLANTERN_LOC7,NIMBUSLANTERN_LOC8,NIMBUSLANTERN_LOC9,NIMBUSLANTERN_LOC10,NIMBUSLANTERN_LOC11,NIMBUSLANTERN_LOC12,NIMBUSLANTERN_LOC13,NIMBUSLANTERN_LOC14


effectType: create
effectName: environment\nimbushanginglamps\nimbushanginglamps
boneName:
nimbuslantern_loc1,nimbuslantern_loc2,nimbuslantern_loc3,nimbuslantern_loc4,nimbuslantern_loc5,nimbuslantern_loc6


effectType: create
effectName: objects\nimbuslampglow\nimbuslampglow
boneName:
STLIGHT_FX1,STLIGHT_FX2,STLIGHT_FX3,STLIGHT_FX4,STLIGHT_FX5,STLIGHT_FX6,STLIGHT_FX7,STLIGHT_FX8,STLIGHT_FX9,STLIGHT_FX10,STLIGHT_FX11,STLIGHT_FX12,STLIGHT_FX13,STLIGHT_FX14,STLIGHT_FX15,STLIGHT_FX16,STLIGHT_FX17,STLIGHT_FX18,STLIGHT_FX19


effectType: create
effectName: environment\nimbus_torch\nimbus_torch
AudioEventGUID: {b7a16d5b-a001-4df7-a321-84441ce6e771}
boneName:
NINJAFLAME_FX1,NINJAFLAME_FX2,NINJAFLAME_FX3,NINJAFLAME_FX5,NINJAFLAME_FX6,NINJAFLAME_FX7,NINJAFLAME_FX8,NINJAFLAME_FX9,NINJAFLAME_FX10,NINJAFLAME_FX11,NINJAFLAME_FX12


effectType: pickup
effectName: play sound
soundName:
Coin_Pickup_01_Cave,Coin_Pickup_02_Cave,Coin_Pickup_03_Cave,Coin_Pickup_04_Cave,Coin_Pickup_05_Cave,Coin_Pickup_07_Cave,


effectType: create
effectName: objects\nimbuslampglow\nimbuslampglow
boneName:
STLIGHT_FX20,STLIGHT_FX28,STLIGHT_FX22,STLIGHT_FX23,STLIGHT_FX24,STLIGHT_FX25,STLIGHT_FX26,STLIGHT_FX27


effectType: create
effectName: environment\nimbushanging_redlamps\nimbushanging_redlamps
boneName:
nimbuslanternred_loc1,nimbuslanternred_loc2,nimbuslanternred_loc3,nimbuslanternred_loc4,nimbuslanternred_loc5,nimbuslanternred_loc6


effectType: create
effectName: objects\nimbuslampglow\nimbuslampglow
boneName:
STLIGHT_FX1,STLIGHT_FX2,STLIGHT_FX3,STLIGHT_FX4,STLIGHT_FX5,STLIGHT_FX6,STLIGHT_FX7,STLIGHT_FX8,STLIGHT_FX9,STLIGHT_FX10,STLIGHT_FX11,STLIGHT_FX12,STLIGHT_FX13,STLIGHT_FX14,STLIGHT_FX15,STLIGHT_FX16,STLIGHT_FX17,STLIGHT_FX18


# CurrencyIndex

description:
Mob                                                                                                                             


description:
Elite                                                                                                                           


description:
Miniboss                                                                                                                        


description:
Boss                                                                                                                            


description:
OctRelease                                                                                                                      


description:
Mission                                                                                                                         


description:
coin test                                                                                                                       


description:
none                                                                                                                            


description:
Rebuild Activity                                                                                                                


description:
UNIT_TEST_DONT_REMOVE                                                                                                           


description:
SG test No Use                                                                                                                  


description:
SG Level 1                                                                                                                      


description:
SG Level 2                                                                                                                      


description:
SG Level 3                                                                                                                      


description:
SG Level 4                                                                                                                      


description:
SG Level 5                                                                                                                      


description:
SG Level 6                                                                                                                      


description:
SG Level 7                                                                                                                      


# DeletionRestrictions

ids:
6416, 4713, 4716, 4719,  8295,8299                                                                                                                                                                                                                             


ids:
6416, 4714, 4717, 4720,8296,8300                                                                                                                                                                                                                               


ids:
6416, 4715, 4718, 4721,8298,8301                                                                                                                                                                                                                               


ids:
6086, 7009, 7010                                                                                                                                                                                                                                               


ids:
7009, 7010                                                                                                                                                                                                                                                     


ids:
7010                                                                                                                                                                                                                                                           


ids:
8, 11                                                                                                                                                                                                                                                          


ids:
6416                                                                                                                                                                                                                                                           


ids:
1000, 1100                                                                                                                                                                                                                                                     


ids:
1, 2, 3                                                                                                                                                                                                                                                        


ids:
9, 10                                                                                                                                                                                                                                                          


ids:
7044                                                                                                                                                                                                                                                           


ids:
9999999999                                                                                                                                                                                                                                                     


# Icons

IconPath:
..\..\textures\ui\missioncomics\Nimbus_Park\Avant_Gardens\Mission_Givers\Kipper_Venture_League_NPC.dds


# LootMatrixIndex

description:
Duck Brick Sack                                                                                                                 


description:
PET health imag                                                                                                                 


description:
NS Assembly Crate Mission                                                                                                       


description:
NS Concert Cooler Smashable                                                                                                     


description:
PET Treasure                                                                                                                    


description:
Rank 1 Space Ranger Kit                                                                                                         


description:
GF Pirate Vendor Basic                                                                                                          


description:
Test Puccio                                                                                                                     


description:
Rank 1 Samurai Kit                                                                                                              


description:
GF Shark Smashable                                                                                                              


description:
Rank 1 Spy Kit                                                                                                                  


description:
Rank 1 Shinobi Kit                                                                                                              


description:
Rank 1 Inventor Kit                                                                                                             


description:
NS Concert Vendor                                                                                                               


description:
Rank 1 Adventurer Kit                                                                                                           


description:
Rank 1 Daredevil Kit                                                                                                            


description:
Brick Booster Pack                                                                                                              


description:
Rank 1 Summoner Kit                                                                                                             


description:
Super Brick Booster Pack                                                                                                        


description:
NS Racing Vendor                                                                                                                


description:
Picnic Basket Consumable                                                                                                        


description:
Super Picnic Basket Consumable                                                                                                  


description:
NS Smashables                                                                                                                   


description:
CTF Vendor                                                                                                                      


description:
NS Shooting Gallery 50K                                                                                                         


description:
C/U Rocket Nose Cones                                                                                                           


description:
NS Shooting Gallery 100K                                                                                                        


description:
C Rocket Engines                                                                                                                


description:
NS Shooting Gallery 200K                                                                                                        


description:
C/U Rocket Cockpits                                                                                                             


description:
NS Shooting Gallery 400K                                                                                                        


description:
NS Shooting Gallery 800K                                                                                                        


description:
AG Smashables                                                                                                                   


description:
GF Shooting Gallery 50K                                                                                                         


description:
Racing 1st Place                                                                                                                


description:
Racing 2nd Place                                                                                                                


description:
Racing 3rd Place                                                                                                                


description:
AG Mob                                                                                                                          


description:
Racing 4th Place                                                                                                                


description:
Racing 5th Place                                                                                                                


description:
UNIT_TEST_DO_NOT_REMOVE                                                                                                         


description:
AG Picnic Vendor                                                                                                                


description:
Racing 6th Place                                                                                                                


description:
Banana Crate                                                                                                                    


description:
NONE                                                                                                                            


description:
GF Peanut Crate                                                                                                                 


description:
NS Assembly Vendor                                                                                                              


description:
NS Paradox Vendor                                                                                                               


description:
NS Sentinel Vendor                                                                                                              


description:
GF Pirate Vendor Elite                                                                                                          


description:
NS Venture League Vendor                                                                                                        


description:
Test Generic Enemy                                                                                                              


description:
PR Quickbuilds                                                                                                                  


description:
FV Ninja Vendor Elite                                                                                                           


description:
PET Bridge Piece 1                                                                                                              


description:
PET Bridge Piece 2                                                                                                              


description:
AG Monument Vendor                                                                                                              


description:
Test Generic Vendor                                                                                                             


description:
PET Bridge Piece 3                                                                                                              


description:
PR Mission - Nest Frisbee                                                                                                       


description:
Hammer mission brick 1                                                                                                          


description:
Spaceship - Quickbuilds                                                                                                         


description:
Hammer mission brick 2                                                                                                          


description:
Test Reuse this for testing                                                                                                     


description:
Hammer mission brick 3                                                                                                          


description:
Hammer mission brick 4                                                                                                          


description:
GC Infinity Imaginite Matrix                                                                                                    


description:
GC Vendor Matrix Team 5                                                                                                         


description:
C/U Rocket Engines                                                                                                              


description:
GC Health and Imagination                                                                                                       


description:
UNIT TEST 2                                                                                                                     


description:
GC Team 11 Parachute matrix                                                                                                     


description:
FV Ninja Vendor Basic                                                                                                           


description:
GF Shooting Gallery 100K                                                                                                        


description:
GF Shooting Gallery 200K                                                                                                        


description:
GF Shooting Gallery 400K                                                                                                        


description:
GF Shooting Gallery 800K                                                                                                        


description:
DO NOT USE                                                                                                                      


description:
FV Maelstrom Gas Mask                                                                                                           


description:
GF Survival Enemy Life only                                                                                                     


description:
Test Always Drop Loot                                                                                                           


description:
GF Survival Enemy Life or Img                                                                                                   


description:
AG Quickbuilds                                                                                                                  


description:
Siege Winner Tier 3                                                                                                             


description:
Siege Winner Tier 2                                                                                                             


description:
Siege Winner Tier 1                                                                                                             


description:
Siege Loser Tier 3                                                                                                              


description:
Siege Loser Tier 2                                                                                                              


description:
Siege Loser Tier 1                                                                                                              


description:
Siege Imagination Smashable                                                                                                     


description:
AG Survival 1                                                                                                                   


description:
AG Survival 2                                                                                                                   


description:
AG Survival 3                                                                                                                   


description:
AG Survival 4                                                                                                                   


description:
AG Survival 5                                                                                                                   


description:
AG Survival 6                                                                                                                   


description:
GF Mob                                                                                                                          


description:
GF Elite                                                                                                                        


description:
GF Miniboss                                                                                                                     


description:
GF Smashables                                                                                                                   


description:
AG Elite                                                                                                                        


description:
AG Miniboss                                                                                                                     


description:
GF Siren Crate Smashables                                                                                                       


description:
Rope Bridge Rebuild                                                                                                             


description:
FV Siege Vendor                                                                                                                 


description:
TEST                                                                                                                            


description:
AG Wall Build Loot (Brick LOT 365)                                                                                              


description:
Siege Winner Tier 4                                                                                                             


description:
Siege Loser Tier 4                                                                                                              


description:
Siege Winner Tier 5                                                                                                             


description:
Siege Loser Tier 5                                                                                                              


description:
NS Consumable Vendor                                                                                                            


description:
2 Imagination Powerups                                                                                                          


description:
NS Accessory Vendor                                                                                                             


description:
NS Clothing Vendor                                                                                                              


description:
Rank 1 Buccaneer Kit                                                                                                            


description:
NS Inventor Mission                                                                                                             


description:
Rank 1 Sorcerer Kit                                                                                                             


description:
Rank 1 Knight Kit                                                                                                               


description:
Rank 1 Engineer Kit                                                                                                             


description:
NS Build Vendor                                                                                                                 


description:
PR Smashables                                                                                                                   


description:
NS Imagination Rebuild                                                                                                          


description:
NS Health Rebuild                                                                                                               


# LootTableIndex

description:
Rank 1 Knight Pants                                                                                                             


description:
Rank 1 Knight Shirt                                                                                                             


description:
Rank 1 Knight Hat                                                                                                               


description:
Powerup - Health                                                                                                                


description:
Rank 1 Engineer Pants                                                                                                           


description:
Rank 1 Engineer Shirt                                                                                                           


description:
Rank 1 Engineer Hat                                                                                                             


description:
NS Mission - Duck Build Brick 29                                                                                                


description:
NS Mission - Duck Build Brick 31                                                                                                


description:
NS Mission - Duck Build Brick 32                                                                                                


description:
NS Mission - Duck Build Brick 40                                                                                                


description:
NS Mission - Assembly Package                                                                                                   


description:
Pet Dig Models                                                                                                                  


description:
NS - Concert Cooler                                                                                                             


description:
Rank 1 Space Ranger Pants                                                                                                       


description:
Rank 1 Space Ranger Shirt                                                                                                       


description:
Rank 1 Space Ranger Hat                                                                                                         


description:
Rank 1 Space Ranger Weapon                                                                                                      


description:
Rank 1 Buccaneer Weapon                                                                                                         


description:
Rank 1 Sorcerer Weapon                                                                                                          


description:
Rank 1 Knight Weapon                                                                                                            


description:
Rank 1 Engineer Weapon                                                                                                          


description:
GF Vendor - Pirate Basic                                                                                                        


description:
Rank 1 Samurai Pants                                                                                                            


description:
Rank 1 Samurai Shirt                                                                                                            


description:
Rank 1 Samurai Hat                                                                                                              


description:
Rank 1 Samurai Weapon                                                                                                           


description:
GF Mission - Banana Crate                                                                                                       


description:
Rank 1 Spy Pants                                                                                                                


description:
Rank 1 Spy Shirt                                                                                                                


description:
Rank 1 Spy Hat                                                                                                                  


description:
Rank 1 Spy Weapon                                                                                                               


description:
FV Vendor - Ninja Elite                                                                                                         


description:
Rank 1 Shinobi Pants                                                                                                            


description:
Rank 1 Shinobi Shirt                                                                                                            


description:
TEST generic vendor                                                                                                             


description:
Rank 1 Shinobi Hat                                                                                                              


description:
Powerup - Imagination                                                                                                           


description:
Rank 1 Shinobi Weapon                                                                                                           


description:
Rank 1 Inventor Pants                                                                                                           


description:
Rank 1 Inventor Shirt                                                                                                           


description:
Rank 1 Inventor Hat                                                                                                             


description:
Rank 1 Inventor Weapon                                                                                                          


description:
NS Vendor - Clothing                                                                                                            


description:
Rank 1 Adventurer Shirt                                                                                                         


description:
Rank 1 Adventurer Pants                                                                                                         


description:
FV Mission - Hammer Brick 1                                                                                                     


description:
Rank 1 Adventurer Hat                                                                                                           


description:
FV Mission - Hammer Brick 2                                                                                                     


description:
Rank 1 Adventurer Weapon                                                                                                        


description:
FV Mission - Hammer Brick 3                                                                                                     


description:
Rank 1 Daredevil Shirt                                                                                                          


description:
FV Mission - Hammer Brick 4                                                                                                     


description:
Rank 1 Daredevil Pants                                                                                                          


description:
Rank 1 Daredevil Hat                                                                                                            


description:
Rank 1 Daredevil Weapon                                                                                                         


description:
Rank 1 Summoner Pants                                                                                                           


description:
FV Vendor - Ninja Basic                                                                                                         


description:
Rank 1 Summoner Shirt                                                                                                           


description:
Rank 1 Summoner Hat                                                                                                             


description:
Rank 1 Summoner Weapon                                                                                                          


description:
NS Vendor - Assembly                                                                                                            


description:
NS Vendor - Sentinel                                                                                                            


description:
NS Vendor - Paradox                                                                                                             


description:
FV Mission - Maelstrom Crystal                                                                                                  


description:
NS Vendor - Venture                                                                                                             


description:
NS Vendor - Racing                                                                                                              


description:
TEST UI Unit Test - Do Not Delete                                                                                               


description:
NS Vendor - Build                                                                                                               


description:
NS Random Drop Loot - Models                                                                                                    


description:
NS Random Drop Loot - Accessories                                                                                               


description:
NS Random Drop Loot - Consumables                                                                                               


description:
NS Duck SG Model Rewards                                                                                                        


description:
NS Racing Rewards                                                                                                               


description:
Powerup - Status Effect                                                                                                         


description:
AG Vendor - Sentinel                                                                                                            


description:
PR Mission - Rope Bridge                                                                                                        


description:
CC Shirts                                                                                                                       


description:
CC Pants                                                                                                                        


description:
NS Vendor - Consumable                                                                                                          


description:
PR Mission - Frisbee                                                                                                            


description:
NS Vendor - Accessory                                                                                                           


description:
Test Bugtest Please reuse                                                                                                       


description:
GF Vendor - Pirate Elite                                                                                                        


description:
AG Random Drop Loot - Weapons                                                                                                   


description:
AG Random Drop Loot - Consumables                                                                                               


description:
Bricks - Common                                                                                                                 


description:
Bricks - Uncommon                                                                                                               


description:
Bricks - Rare                                                                                                                   


description:
Bricks - UltraRare                                                                                                              


description:
TEST Puccio Do not delete                                                                                                       


description:
Bricks - All                                                                                                                    


description:
GF Mission - Shark Smashable                                                                                                    


description:
NS Vendor - Concert                                                                                                             


description:
PvP Vendor - Siege                                                                                                              


description:
Spaceship - C/U/R Rocket Tops                                                                                                   


description:
Spaceship - C/U/R Rocket Bottoms                                                                                                


description:
Spaceship - C/U/R Rocket Cockpits                                                                                               


description:
GF SG - Model Rewards                                                                                                           


description:
Maelstrom bricks                                                                                                                


description:
AG Vendor - Picnic                                                                                                              


description:
GF Mission - Peanut                                                                                                             


description:
PR Mission - Bridge Piece 1                                                                                                     


description:
PR Mission - Bridge Piece 2                                                                                                     


description:
PR Mission - Bridge Piece 3                                                                                                     


description:
Spaceship - C/U Rocket Bottoms                                                                                                  


description:
TEST UNIT test 2                                                                                                                


description:
GF Mission - Peanuts for Elephant                                                                                               


description:
Powerup - Armor                                                                                                                 


description:
GF Random Drop Loot - Weapons                                                                                                   


description:
GF Random Drop Loot - Consumables                                                                                               


description:
GF Random Drop Loot - Accessories                                                                                               


description:
GF Random Drop Loot - Models                                                                                                    


description:
Bricks - Tier 1                                                                                                                 


description:
Bricks - Tier 2                                                                                                                 


description:
Bricks - Tier 3                                                                                                                 


description:
Bricks - Tier 4                                                                                                                 


description:
AG Random Drop Loot - Models                                                                                                    


description:
GF Mission - Siren Crate                                                                                                        


description:
Package - Picnic Baskets                                                                                                        


description:
TESTGF PvP vendor                                                                                                               


description:
TEST GF Consumables PvP                                                                                                         


description:
AG Mission - Wall Build                                                                                                         


description:
PVP Consumables                                                                                                                 


description:
Rank 1 Buccaneer Pants                                                                                                          


description:
Rank 1 Buccaneer Shirt                                                                                                          


description:
Rank 1 Buccaneer Hat                                                                                                            


description:
Rank 1 Sorcerer Pants                                                                                                           


description:
Rank 1 Sorcerer Shirt                                                                                                           


description:
Rank 1 Sorcerer Hat                                                                                                             


# MissionTasks

description: Complete 10 Missions or Achievements in Avant Gardens
targetGroup:
660,308,311,312,322,313,314,315,316,633,317,325,318,319,320,470,516,324,483,377,479,664,208,233,356,353,354,355,287,244,245,246,488,489,251,252,263,346,347,348,349,286,179,180,181,258,259,260,261,680,535,250,282


description: Smash any 10 smashables
targetGroup:
174,1638,1639,1766,1805,1806,1807,1808,1809,1856,1857,1858,1859,1873,1874,1926,1944,1947,2000,2001,2002,2003,2008,2018,2021,2161,2162,2163,2164,2173,2174,2184,2186,2293,2294,2295,2296,2297,2298,2299,2300,2301,2302,2303,2304,2305,2306,2380,2384,2409,2410,2411,2412,2413,2446,2447,2448,2449,2450,2557,2558,2559,2560,2580,2671,2675,2677,2695,2719,2720,2746,2791,2849,2879,2880,2882,2883,2885,2936,3046,3076,3090,3091,3101,3138,3139,3140,3141,3151,3170,3171,3197,3222,3225,3226,3238,3370,3371,3372,3373,3393,3394,3395,3396,3397,3398,3524,3611,3626,3627,3628,3700,3716,3718,3791,3792,3793,3804,3841,3874,3876,3881,3890,3905,3908,3915,3964,4033,4639,4725,4750,4803,4804,4805,4832,4885,4886,4887,4888,4889,4890,4892,4893,4894,4919,4920,4921,4952,4953,4963,4990,5026,5630,5656,5724,5838,5857,5864,5874,5885,5886,5893,5941,6266,6290,6294,6295,6299,6335,6336,6337,6377,6411,6415,6448,6452,6456,6463,6480,6613,6616,6617,6654,6661,6700,6710,6712,6718,6747,6822,6834,6842


description: Smash 10,000 darklings
targetGroup:
3031,3033,3035,6253,6351,6359,6392,6444,6454,6550,6551,6563,6668,6789,6806,6974,6975,6976,7151,7152,7805,7815,7816,8088,8089,8090,8091,8096,8097,8222,8238


description: Complete 10 Racing Achievements
targetGroup:
639,640,641,642,643,644,645,661,662,663,665,666,673,674,669,670,671,672,646,647,648,649,650,651,652,653,654,655,656,657,658,659,667


description: Complete 10 missions or achievements in the Gnarled Forest
targetGroup:
301,380,381,382,383,384,333,329,228,385,229,230,460,461,541,408,409,410,411,12,205,412,419,413,414,415,416,417,418,284,420,421,422,423,424,425,426,427,428,429,430,431,432,433,434,435,436,437,438,439,440,441,442,445,446,447,448,449,450,451,452,453,462,463,472,454,455,456,457,458,459


description: Complete 50 missions
targetGroup:
544,464,588,589,590,591,577,566,555,541,513,516,534,524,506,507,509,469,470,471,490,491,492,493,495,496,497,498,499,500,474,475,476,477,478,479,480,482,483,484,485,486,379,380,381,382,383,384,385,386,387,388,390,392,393,394,395,396,397,398,399,400,401,402,403,404,405,406,407,408,409,410,411,412,413,414,415,416,417,418,419,420,421,422,423,424,425,426,427,428,429,430,431,432,433,434,435,436,437,438,439,440,441,442,445,446,447,448,449,450,451,452,453,454,455,456,457,458,459,460,461,370,375,376,377,361,363,148,358,234,235,236,239,351,352,299,301,308,311,312,313,314,315,316,317,318,319,320,322,324,325,329,333,334,280,210,214,215,220,228,229,230,264,265,197,198,200,173,174,175,176,177,169,170,171,104,110,111,138,41,68,69,70,71,74,75,30,39


description: Complete 50 achievements
targetGroup:
13,14,16,17,18,40,81,82,83,84,92,93,94,95,96,97,102,103,152,153,172,179,180,181,184,185,186,187,195,242,244,245,246,247,250,251,252,254,256,258,259,260,261,263,205,206,207,208,209,267,268,270,271,272,273,274,275,276,278,279,302,282,283,284,286,287,291,292,293,294,295,296,297,338,339,340,342,343,344,345,346,347,348,349,233,353,354,355,356,142,143,360,369,378,472,488,489,466,467,468,501,502,504,505,517,518,519,520,521,522,523,525,526,527,528,529,530,531,532,533,510,511,512,535,536,537,538,545,546,547,548,549,550,551,552,553,554,556,557,558,559,560,561,562,563,564,565,567,568,569,570,571,572,573,574,575,576,578,579,580,581,582,583,584,585,586,587,595,597,598,599,600,601,602,603,604,605,606,607,608,609,610,611,612,613,614,615,616,617,618,619,620,621,462,463,542,543,592,593


# MissionText

description: Talk to the Pirate Master of Arms.
ready_to_complete: Yer just in time! We got a big problem with a <font color='#FF7F00'>mad gunman</font>!
completion_succeed_tip: Investigate the commotion at <font color='#FF7F00'>Brig Rock, the Pirate Jail</font>.
chat_state_1: You hear that? Sounds like shots fired in the Jail area!
accept_chat_bubble: Aw, I love a good riot - yeh just have to go without me!
offer:
Did ye hear that? Gunshots comin' from <font color='#FF7F00'>Brig Rock</font>! Go and see who's shootin'!

in_progress:
Head <font color='#FF7F00'>left</font> over the small ledge an' you'll come to <font color='#FF7F00'>Brig Rock</font> soon after.


description: Feed the Ninja prisoners at Brig Rock.
ready_to_complete: Aye, that's enough grub, don't want 'em gettin' the banana splits. Here yeh go.
completion_succeed_tip: Return to the <font color='#FF7F00'>Pirate Jailkeeper</font> for a reward.
chat_state_1: You there! I got a job for yeh!
chat_state_2: Bananas. Grog. And light it on fire. A princely dish it'll be!
chat_state_3: All fed n' happy now?
chat_state_4: It be hard work takin' care of these prisoners.
accept_chat_bubble: Them Ninja are gonna eat bananas and like it!
offer:
That crazy monkey got me pinned down. I can't <font color='#FF7F00'>feed the prisoners</font>. Can yeh do it?

in_progress:
Sneaky dogs or no, we still gotta <font color='#FF7F00'>feed them Ninja</font>. We ain't savages, no sir!


description: Smash one dragon
in_progress: Dragons can be found deep in the valley.
ready_to_complete: You have earned this dragon tooth.
completion_succeed_tip: Return to Numb Chuck.
chat_state_1: You should finish collecting the Dragon Hammer
offerNPCIcon: 1
offer:
You have progressed far.  But there are darker secrets in the forbidden valley.  Dragons Spawn from the maelstrom.  Find one, and bring me its tooth.


description: Feed a Ninja prisoner.
offer: Food. I need food! I would even eat a <font color='#FF7F00'>banana</font>!
in_progress: A <font color='#FF7F00'>banana</font> for dinner, or else I eat my boot!
ready_to_complete: Slender, lovely and yellow. It will fill me with strength.
chat_state_1: Please help me!
chat_state_2: Please. A banana. But not too mushy.
chat_state_3: Did you pick a good one?
chat_state_4: Thank you, oh Bringer of Bananas.
accept_chat_bubble: Find me a banana!
completion_succeed_tip:
The <font color='#FF7F00'>Ninja prisoners</font> would love some <font color='#FF7F00'>bananas</font>.


description: Gather 25 more Maelstrom-infected Bricks.
chat_state_1: I must continue my research.
chat_state_2: Smash Darklings and harvest their infected bricks.
chat_state_3: Our facility may be destroyed, but I can still do field research.
chat_state_4: Hmm. This is worse than I thought.
accept_chat_bubble: Get the infected bricks from Darklings.
offer:
I must continue to study the Maelstrom. Bring me <font color='#FF7F00'>25</font> more Maelstrom-infected bricks.

in_progress:
Those creatures carry the Maelstrom infection. Smash them and collect<font color='#FF7F00'> 25 bricks</font>.

ready_to_complete:
The <font color='#FF7F00'>intelligence</font> inside the Maelstrom is using it somehow; controlling it!

completion_succeed_tip:
You have 25 Maelstrom-infected bricks. Return to <font color='#FF7F00'>Wisp</font>, the Paradox Researcher.

offer_repeatable:
I need <font color='#FF7F00'>25</font> more <font color='#FF7F00'>Maelstrom-infecteed bricks</font> to continue my research.


description: Feed a Ninja prisoner.
in_progress: Oh sweet, sweet <font color='#FF7F00'>banana, I am dreaming of your yellow smile.
ready_to_complete: Oh how I have longed for you, succulent yellow nanner. Nom.
chat_state_1: Food. I need food.
chat_state_2: Ba. Na. Na?
chat_state_3: Am I to be visited by a banana?
chat_state_4: Oh thank you, Banana Angel.
accept_chat_bubble: Every night I dream of bananas.
offer:
The pirates feed us only gruel. Yet a <font color='#FF7F00'>banana</font> would taste so much better!


description: Get across the lagoon
in_progress: What are ye, a scurvy coward? Get across the lagoon and rescue our Cap'n!
completion_succeed_tip: Get yourself and your teammate across the lagoon and find the pirate captain!
missionIcon: ..\..\textures\ui\missioncomics\Wonderland\Gnarled_forest\Mission_givers\Pirate_01.dds
offerNPCIcon: ..\..\textures\ui\missioncomics\Wonderland\Gnarled_forest\Mission_givers\Pirate_01.dds
offer:
Yar Har Har! Our Cap'n be trapped across the lagoon in Dead Man's Bluff! Rescue him and our treasure be yers fer the takin'!

ready_to_complete:
Well done, lads! You've passed my test. now, would you like to join my merry band of cutthroats, thieves, and pirates?


description: Quick Build a Mermaid Siren
in_progress: Quick-Build the device sent by <font color='#FF7F00'>Venture</font> to stun the infected pirates.
ready_to_complete: Those silly pirates will fall for anything!
completion_succeed_tip: Mission accomplished! Return to Renee Tombcrusher.
chat_state_1: These pirates are always giving us trouble.
chat_state_2: Build the device on the other side of the trench.
chat_state_3: Did you see those pirates! Stunned!
accept_chat_bubble: Go build the device on the other side of the trench.
CinematicAccepted: SecretEntrance
offer:
When the pirates became infected by the Maelstrom, <font color='#FF7F00'>Venture Faction</font> sent some devices to help out. Go Quick-build one!


description: Collect the 3 Hammer Bricks.
in_progress: Please, hurry! Until I get one of each of the bricks, I won't be able to make the hammer for you.
ready_to_complete: Excellent! You've got the bricks. Now let me make this hammer for you!
completion_succeed_tip: You've collected the bricks the Bricksmith needs. Now return to him.
chat_state_1: Please, come help me.
chat_state_2: Do you have the bricks I asked for?
chat_state_3: Well done, now give me the bricks.
chat_state_4: I thank you for your help.
offerNPCIcon: ..\..\textures\ui\missioncomics\Wonderland\Forbidden_Valley\Mission_givers\blacksmith.dds
offer:
Follow the colored fences to find the black smashable rocks. Different rocks have different bricks - each color leads to a different brick. Bring me those bricks!


description: Talk to the Ninja Sensei
in_progress: Having trouble finding the Sensei? He's over by the group of students. You should speak with him.
ready_to_complete: Greetings, young one. I'm glad you came.
chat_state_1: I have a message for you.
chat_state_2: Please, go see the Sensei!
chat_state_3: Greetings!
chat_state_4: Greetings!
offerNPCIcon: ..\..\textures\ui\missioncomics\Wonderland\Forbidden_Valley\Mission_givers\ninja_messenger.dds
offer:
Greetings! Our wise Sensei over there, across the training field, wants to talk to you. Please go find him, quickly!


description: Talk to the Reporter in Nimbus Station
offer: Youd better report this to the reporter in Nimbus Station. Let him know about the Maelstrom.
in_progress: Report the Maelstrom activity in Avant Gardens to the news reporter in Nimbus Station
chat_state_1: Good Luck!
chat_state_2: Talk to the Reporter in Zorillo Plaza
chat_state_3: Find your way to Nimbus Station and report the Maelstrom activity.
offerNPCIcon: ..\..\textures\ui\missioncomics\Wonderland\Avant_Gardens\Mission_Givers\SentinelGuard.dds
accept_chat_bubble: Report the Maelstrom activity in Avant Gardens to the news reporter in Nimbus Station.
ready_to_complete:
Use the portal ahead to get to Nimbus Station. Someday, it might be replaced by a Launch Pad where you can re-use your rocket!

completion_succeed_tip:
Use the portal ahead to get to Nimbus Station. Someday, it might be replaced by a Launch Pad where you can re-use your rocket!


description: Collect 6 Imagination Power-Ups.
in_progress: Find <font color='#FF7F00'>6 Imagination Power-Ups</font> and come back!
ready_to_complete: Collect <font color='#FF7F00'>Imagination</font> to use for building and more!
chat_state_1: Interact with me!
chat_state_2: Be sure to check both sides!
chat_state_3: Interact with me again!
chat_state_4: Go build an escape rocket. Hurry!
offerNPCIcon: ..\..\textures\ui\missioncomics\Wonderland\Avant_Gardens\Mission_Givers\Mission1_Bob.dds
accept_chat_bubble: Go find those Power-Ups!
CinematicCompleted: Imagination_Cam
AudioEventGUID_Interact: {d4dab9d4-78c6-450c-ace7-594bad7dba7b}
AudioEventGUID_OfferAccept: {092bae1b-f38d-46a2-ab9a-f60596f002a3}
AudioEventGUID_OfferDeny: {eb927b34-31a7-4954-b028-7ff13cf37251}
AudioEventGUID_Completed: {bcfb1ae6-6bb1-45a8-bdae-86d2c43c021f}
AudioEventGUID_TurnIn: {18c88db5-d20f-47e4-a026-b83132e35bf2}
offer:
To escape, you'll need to use Imagination! Find <font color='#FF7F00'>6 Imagination Power-Ups</font> and hurry back!

completion_succeed_tip:
You completed your first mission. Now return to <font color='#FF7F00'>Bob</font> and interact with him again.


description: Smash 10 Darkling Pirates to prove your bravery to the Pirates.
ready_to_complete: You're plenty brave! I was scared right out of my shirt. You can have it.
completion_succeed_tip: That's enough smashing! Return to the <font color='#FF7F00'>Hiding Pirate</font> in the cave!
chat_state_1: Don't let 'em see me! Them Pirates got the curse!
chat_state_2: I can't fight 'em. Jus' look at me!
chat_state_3: You showed 'em!
accept_chat_bubble: Beware them infected chests!
CinematicAccepted: MGScaredPirateCam
offer:
The infected treasure has cursed our crew! <font color='#FF7F00'>Smash them Pirates</font>! Send 'em to Davy Jones' locker!

in_progress:
Yarr! Cap'n Jack says the way to get rid o' them <font color='#FF7F00'>Maelstrom Infected Darkling Pirates</font> is to smash 'em apart!


description: Bring a Burno Dog to the Fireman
in_progress: Where's my Hot Dog? I need some fire!
ready_to_complete: Yum. Hey, here's my best move! Try it out. NEW DANCE EMOTE AWARDED!
completion_succeed_tip: A Burno Dog! This is what the fireman at the concert needs!
chat_state_1: All this dancing is making me hungry.
chat_state_2: Got me a dog?
chat_state_3: You're back. Find anything?
chat_state_4: BURP!
offerNPCIcon: ..\..\textures\ui\missioncomics\Wonderland\Avant_Gardens\Mission_Givers\Fireman.dds
offer_repeatable: I'm still hungry. Could you get me another dog?
offer:
The food here is weak sauce - I need something spicy. Get me a HOT Dog and I'll teach you a dance move.


description: Show your moves
offer: Yo yo yo. You got the Creative Spark, boss. But can you get down? Lemme see your moves!
in_progress: C'mon, boss, dance! Get down! Cut that rug! Tear it up! Show me a dance emote.
completion_succeed_tip: Ok, ok - That's enough!
chat_state_1: Wat up, dog?
chat_state_2: Shake it.
chat_state_4: Word.
offerNPCIcon: ..\..\textures\ui\missioncomics\Wonderland\Avant_Gardens\Mission_Givers\BeastieBrick.dds
accept_chat_bubble: C'mon! Dance!
ready_to_complete:
Aw, yeah. I KNOW you can do better than that. Here is one of my best moves! NEW DANCE EMOTE AWARDED! Try it out!


description: Play some metal
in_progress: I want to hear heavy metal on an electric guitar!
ready_to_complete: ROCK ON! You should play here more often. NEW DANCE EMOTE AWARDED!
completion_succeed_tip: When you're done playing the guitar, talk to the dwarf again!
chat_state_1: Where's the metal?
chat_state_2: Guitar. Now.
chat_state_3: Thanks, buddy.
offerNPCIcon: ..\..\textures\ui\missioncomics\Wonderland\Avant_Gardens\Mission_Givers\Dwarf.dds
accept_chat_bubble: Nah-nah-na-na-na!
offer:
Where's the Heavy Metal? Dwarves love metal! Get on that stage and play the guitar. Then I'll teach you my dance move.


description: Collect the parts to build your Rocket.
in_progress: Smash crates to find one of each <font color='#FF7F00'>Rocket part</font>.
ready_to_complete: Outstanding! Go to the Build Area and <font color='#FF7F00'>build your Rocket</font>.
chat_state_1: You need to get out of here! Interact with me!
chat_state_2: Look for Engines on the upper platforms.
chat_state_3: Let's get you out of here!
chat_state_4: Build that Rocket and get out of here!
accept_chat_bubble: Check the upper platforms for Engines.
bubble_prereq_not_met: You need to talk to Bob first!
CinematicCompleted: Modular_Build_Flyover
AudioEventGUID_Interact: {5d70cddc-91ba-46b5-be4d-b8c9f138adaa}
AudioEventGUID_OfferDeny: {f2281092-7f4b-48af-9915-4b648e9cf91e}
AudioEventGUID_Completed: {be9a5c91-9c7e-400b-bdc9-f1c9e854f2ad}
AudioEventGUID_TurnIn: {a985cd0c-94c6-4a3e-b80a-f4c6d8003f41}
AudioEventGUID_Progress: {97e20ef1-5da2-423c-8049-bd58024aa46a}
offer:
You must collect <font color='#FF7F00'>3 Rocket parts</font>: a Nose Cone, a Cockpit, and an Engine.

completion_succeed_tip:
You have the <font color='#FF7F00'>Rocket parts</font>. Tell  <font color='#FF7F00'>Sky Lane</font> you're ready to go.


description: Report to Epsilon, the Sentinel Scout.
in_progress: Find <font color='#FF7F00'>Epsilon Starcracker</font>, the Sentinel Scout.
completion_succeed_tip: Find <font color='#FF7F00'>Epsilon Starcracker</font>, the Sentinel Scout, on the battlefield.
chat_state_1: Help! I need help!
chat_state_2: Paradox can't work alone. We need help from the Sentinels.
chat_state_3: Find Epsilon Starcracker. He'll know what to do.
chat_state_4: At least you'll be safe now.
accept_chat_bubble: Go see Epsilon Starcracker - he's got to have some weapons on him.
chat_state_3_turnin: Quick, over here.
chat_state_4_turnin: Nice work!
CinematicAccepted: Mission_Wisp_Cam_311
offer:
All of our research - destroyed! At least the Sentinels are here. Go see <font color='#FF7F00'>Epsilon</font>, their Scout.

ready_to_complete:
<font color='#FF7F00'>Wisp</font> sent you? And without a weapon? Here, take one of these, you'll need it!


description: Smash 10 Darklings.
in_progress: <font color='#FF7F00'>Smash 10 Darklings</font> and then report back.
ready_to_complete: Score! Sentinels 10, Darklings 0.
completion_succeed_tip: Report back to <font color='#FF7F00'>Epsilon Starcracker</font>, the Sentinel Scout.
chat_state_1: So you're the reinforcements, huh?
chat_state_2: They might've been Paradox once, but now they're just Maelstrom. Too bad for them!
chat_state_3: I ain't seen smashin' like that since, well, since last time I was out there!
chat_state_4: Good work, but don't get cocky out there. That's how you get surrounded.
accept_chat_bubble: Those Darklings are just askin' to get smashed. Better go make 'em happy.
offer:
You're behind enemy lines, soldier! Help us out. <font color='#FF7F00'>Smash 10 Darklings</font> on the battlefield.


description: Find the Maelstrom Spider's lair.
in_progress: After the creature escaped, it headed into the woods. Lucky for you, it left a trail to follow.
chat_state_1: Ready for another mission?
chat_state_2: If you find its lair, don't try to be a hero. That thing's not exactly tame.
chat_state_3: You smell like something awful. Found its lair, huh?
chat_state_4: First Darklings, now giant Maelstrom spiders. Wonderful.
accept_chat_bubble: Find out where that Maelstrom creature escaped to, then come on back.
CinematicAccepted: Mission_To_Spider
offer:
Paradox was researching some kind of <font color='#FF7F00'>Maelstrom creature</font> - and now it's loose. Find out where it went.

ready_to_complete:
Paradox thinks the Maelstrom can be controlled. But then we get to clean up disasters like this. I'll report this to Commander Beck.

completion_succeed_tip:
You found the Maelstrom Spider's lair. Report back to <font color='#FF7F00'>Epsilon Starcracker</font>.


description: Talk to Sentinel Commander Beck.
ready_to_complete: A new recruit, eh? And you're still in one piece?
chat_state_1: Time to report to the Commander!
chat_state_2: The Sentinel base is down the road - you'll have to fight your way there.
chat_state_3: Commander Beck is holding down the fort. So to speak.
chat_state_4: Thanks for letting 'em know. I can't leave my post.
accept_chat_bubble: Look for a big wall - and lots of monsters outside. That's the Sentinel base.
chat_state_3_turnin: Report, soldier!
CinematicAccepted: Mission_To_Beck
offer:
Report to the <font color='#FF7F00'>Commander</font> at the <font color='#FF7F00'>Sentinel base</font>.

in_progress:
Report to <font color='#FF7F00'>Commander Beck</font> at the <font color='#FF7F00'>Sentinel base</font>.

completion_succeed_tip:
Go to the <font color='#FF7F00'>Sentinel base</font> and find <font color='#FF7F00'>Commander Beck</font>.


description: Quick-Build 5 Turrets.
ready_to_complete: Good work, soldier. Equip Armor and use <font color='#FF7F00'>Armor Power ups</font> to repair it.
completion_succeed_tip: All turrets built! Return to <font color='#FF7F00'>Commander Beck</font>.
chat_state_1: I've got a plan to stop those robots.
chat_state_2: Build those turrets!
chat_state_3: Report, soldier!
chat_state_4: Our defenses should hold. For now.
accept_chat_bubble: Smash the Paradox Security Bots, then Quick-Build them!
state_1_anim: missionState5
state_2_anim: missionState6
state_3_anim: missionState7
state_4_anim: missionState8
offer:
Quick-Build 5 <font color='#FF7F00'>Infected Robots </font> into Turrets and earn your first piece of <font color='#FF7F00'>Armor!</font>

in_progress:
Smash 5 infected Paradox robots and Quick-Build them into turrets for <font color='#FF7F00'>armor</font>.


description: Talk to Rusty, the Assembly Foreman.
in_progress: Head to the Monument, up ahead. You should find <font color='#FF7F00'>Rusty</font> there.
ready_to_complete: So, how do you like our Monument? Pretty monumental, wouldn't you say?
completion_succeed_tip: Follow the road to find <font color='#FF7F00'>Rusty Steele</font>, the Assembly Foreman.
chat_state_1: Wonder what Assembly has been up to.
chat_state_2: Wish I could go with you - it's not exactly safe in here!
chat_state_3: Assembly is building a Monument to honor our battles. I hear it's awesome.
chat_state_4: Thanks for pitching in. Sentinel's lucky to have you around!
accept_chat_bubble: Head through the tunnel to find the Monument.
chat_state_3_turnin: Assembly Faction, at your service.
CinematicAccepted: Mission_To_Monument
offer:
The Assembly Faction is just ahead. Check in with <font color='#FF7F00'>Rusty Steele</font>, the Assembly Foreman.


description: Use the Monument to reach the top of the road.
in_progress: Climb up the Monument to reach the <font color='#FF7F00'>road to the Launch Area</font>.
ready_to_complete: You made it up here pretty quickly! And you're not even out of breath!
completion_succeed_tip: Talk to the <font color='#FF7F00'>Assembly Surveyor</font> at the top of the Monument.
chat_state_1: Spectacular view, huh? Don't look down!
chat_state_2: There are several ways up the Monument!
chat_state_3: Can you find all of the routes to the top?
chat_state_4: If I were a knight, I'd be Sir Vey. Ok, I know. That was bad.
accept_chat_bubble: Use the Monument to reach the roadway.
CinematicAccepted: Mission_Rusty_Cam
offer:
The road to the Launch Area is destroyed, but you can use the paths to <font color='#FF7F00'>reach the top of the Monument</font>.


description: Talk to Sky Lane, Venture Captain.
in_progress: Head up the road to meet with <font color='#FF7F00'>Sky Lane</font>.
ready_to_complete: Ready to join a Faction? Want to learn more about building? Then blast off to Nimbus Station!
completion_succeed_tip: Follow the road to see <font color='#FF7F00'>Sky Lane</font>, Venture Captain.
chat_state_1: Have you been fighting the Maelstrom? Wow, you're brave.
chat_state_2: Sky Lane is waiting by the Launch Area.
chat_state_3: I've never been to Nimbus Station.
chat_state_4: It was really beautiful here once. Before the Maelstrom, I mean.
accept_chat_bubble: Follow the road to get to the Launch Area.
chat_state_3_turnin: Glad to see you made it!
offer:
Are you ready to go? Check in with <font color='#FF7F00'>Sky Lane</font>. She's by the <font color='#FF7F00'>Launch Area</font> up ahead.


description: Quick-Build a Sentinel Comm Beacon.
in_progress: <font color='#FF7F00'>Rebuild</font> one of the Comm Beacons.
ready_to_complete: Great work. Those beacons help us pinpoint our targets.
completion_succeed_tip: You built the Beacon. Use the <font color='#FF7F00'>console</font> to report back to the pilot.
chat_state_1: I need your help again.
chat_state_2: Look for the comm beacon in the battlefield.
chat_state_3: Beacon completed!
chat_state_4: We must keep those Beacons in working order.
accept_chat_bubble: You now have permission to rebuild the Comm Beacons.
offer_repeatable: Want to rebuild another <font color='#FF7F00'>Comm Beacon</font>?
offer:
Rebuild a <font color='#FF7F00'>Communications Beacon</font> to call in an air strike. We'll take care of the rest.


description: Talk to the Ninja Bricksmith
ready_to_complete: Ah! I'm so glad you came. I can really use your help.
chat_state_1: We need your help!
chat_state_2: Please, find the Bricksmith!
chat_state_3: Help!
chat_state_4: Greetings!
offerNPCIcon: ..\..\textures\ui\missioncomics\Wonderland\Forbidden_Valley\Mission_givers\Ninja_sentry.dds
offer:
Just as we feared, Darklings have invaded and the Bricksmith could use your help. Please go find him at the Dragon Forge.

in_progress:
Please! The Dragon Forge is under attack by darklings. Find the Bricksmith and see if you can help him!


description: Gather 10 Maelstrom-infected Bricks.
chat_state_1: I must continue my research.
chat_state_2: Smash Darklings and harvest their infected bricks.
chat_state_3: Our facility may be destroyed, but I can still do field research.
chat_state_4: Hmm. This is worse than I thought.
accept_chat_bubble: Get the infected bricks from Darklings.
offer:
I must unlock the secrets of the Maelstrom. Bring me <font color='#FF7F00'>10 Maelstrom-infected bricks</font>.

in_progress:
Those creatures carry the Maelstrom infection. Smash them and <font color='#FF7F00'>collect 10 bricks</font>.

ready_to_complete:
Hmmm. As I suspected! There is evidence of an intelligent <font color='#FF7F00'>presence</font> inside the Maelstrom.

completion_succeed_tip:
You have 10 Maelstrom-infected bricks. Return to <font color='#FF7F00'>Wisp</font>, the Paradox Researcher.


description: Smash 6 Grumpy Darklings
in_progress: Is that hammer too heavy for you? Get out there and deal with those darklings, if you can!
completion_succeed_tip: You've smashed enough darklings, now return to the Dragon Forge.
chat_state_1: I could use your help!
chat_state_2: Finished yet?
chat_state_3: Well done!
chat_state_4: Greetings!
offerNPCIcon: ..\..\textures\ui\missioncomics\Wonderland\Forbidden_Valley\Mission_givers\blacksmith.dds
offer:
One more thing. I'm unable to leave the Dragon Forge - I must keep the fire roaring hot. Take your hammer and smash 6 of the winged Darklings that threaten us!

ready_to_complete:
Great job! Ridding Planet Crux of Darklings is hard work, just like working here in the Dragon Forge!


description: Report to Numb Chuck
in_progress: Numb Chuck is waiting for you, up in the Dojo. Go see him!
chat_state_1: Over here!
chat_state_2: Numb Chuck is waiting.
chat_state_3: Welcome to the dojo!
chat_state_4: Greetings!
offerNPCIcon: ..\..\textures\ui\missioncomics\Wonderland\Forbidden_Valley\Mission_givers\Ninja_sentry.dds
offer:
Find your way up the Great Tree and talk to Numb Chuck, in the Dojo. I've heard there are many hidden bouncers in the area - one might be a shortcut!

ready_to_complete:
Thank you for coming. I know the trip here was difficult. Now, I hope you can help us deal with the Maelstrom and the Darklings.


description: Collect Imaginite Shards
ready_to_complete: Ah, well done! Let me make the helmet with these.
completion_succeed_tip: You've collected all the parts for the Maelstrom helmet. Now return to Numb Chuck in the Dojo.
chat_state_1: I have an important task for you.
chat_state_2: Do you have the shards?
chat_state_3: You've found them!
chat_state_4: Greetings!
offerNPCIcon: ..\..\textures\ui\missioncomics\Wonderland\Forbidden_Valley\Mission_givers\numbchuck.dds
offer:
Find me one of each color Imaginite Shard. They are hidden in rocks outside the tree. With them I'll make a helmet that will protect you from the Maelstrom.

in_progress:
I need 3 different shards to make the helmet. Please go find them, I've seen them stuck in rocks outside the Great Tree.


description: Recover the gun from the trigger-happy monkey.
ready_to_complete: EEEE EEEE Oooku!
completion_succeed_tip: Talk to the shooter.
chat_state_1: Watch your head, matey!
chat_state_2: C'mon, bite the bullet an' climb up there!
chat_state_3: Is it safe yet?
accept_chat_bubble: Stop him before he shoots up the place!
CinematicAccepted: Monkey_Cam
offer:
He got himself a <font color='#FF7F00'>gun</font>! Yeh must do something! The whole place is pinned down!

in_progress:
Get up there and <font color='#FF7F00'>get that gun</font> 'fore we all be shark bait! Go talk to him. Do something!


description: Speak with the Ninja Tree Sentry
in_progress: Have you found the Great Tree and talked to the sentry yet?
ready_to_complete: I see the Bricksmith sent you! Yes, we are under attack by Darklings, I hope you can help us.
chat_state_1: Just one more thing...
chat_state_2: Find the Great Tree.
chat_state_3: You've found me!
chat_state_4: Greetings!
offerNPCIcon: ..\..\textures\ui\missioncomics\Wonderland\Forbidden_Valley\Mission_givers\blacksmith.dds
offer:
Now, go find the Great Tree where the ninjas have their dojo! There is a sentry there that you should speak with. Good luck!


description: Help the Bricksmith Again
in_progress: 6 - yes, 6 darkinglings will do. Just smash them up!
ready_to_complete: Good work! You're quite accomplished at that.
completion_succeed_tip: You've smashed enough darklings. Now return to the Ninja Bricksmith!
offerNPCIcon: ..\..\textures\ui\missioncomics\Wonderland\Forbidden_Valley\Mission_givers\blacksmith.dds
offer:
You're back! The Darklings haven't left me alone for a second since you left. Could you go out and smash 6 of them?


description: Smash 3 Maelstrom Pirate Admirals.
in_progress: Watch fer their cannons! When they start t'shoot, stand clear!
ready_to_complete: Yo Ho! You swashed their buckles!
completion_succeed_tip: Return to the <font color='#FF7F00'>Pirate</font> on the platform.
chat_state_1: Hoist yerself up, it's not safe down there!
chat_state_2: Get clear when they gonna shoot!
chat_state_3: Sink me, ya done it!
accept_chat_bubble: Smash them Admirals!
offer:
Begad! That Maelstrom got our Admirals too! <font color='#FF7F00'>Smash 3</font> of them scurvy dogs!


description: Smash 5 explosive crates.
ready_to_complete: Cap'n pays us peanuts these days! Don't he know I'm allergic? Here, you take 'em!
completion_succeed_tip: Nice shooting! Return to the <font color='#FF7F00'>Pirate</font> on the path.
chat_state_1: Oh, woe is me.
chat_state_2: Think I smell an elephant. 'Course, I need a shower too.
chat_state_3: Yer a regular crackshot! Want my peanuts?
chat_state_4: Evil crate? Or boombox? I have too much free time.
accept_chat_bubble: Don't shoot yer eye out! An eyepatch ain't as comfy as it looks.
offer:
Cap'n says to <font color='#FF7F00'>shoot them evil crates</font>, but I don't be havin' my <font color='#FF7F00'>gun</font>!

in_progress:
Stand back, take aim and blow them <font color='#FF7F00'>evil crates</font> apart! Hope yer a good shot!

offer_repeatable:
Can you shoot more of them <font color='#FF7F00'> evil crates</font>? They infected all our best crew!


description: Build walls to stop the enemies from spawning.
in_progress: Build somethin' to <font color='#FF7F00'>block them Darklings</font> from comin' out!
ready_to_complete: You shivered their timbers! Yaaarrgh!
completion_succeed_tip: Enemies blocked! Return to the <font color='#FF7F00'>Pirate</font> on the platform.
chat_state_1: A plague on all of us! They keep on comin'!
chat_state_2: No quarter fer them scurvy Maelstrom swabs!
chat_state_3: Yaaargh!
chat_state_4: We should never've looted no Maelstrom treasure!
accept_chat_bubble: Go build something to block dem! Ya gotta hold 'em back!
CinematicAccepted: MissionBuildWalls
offer:
Them blaggard enemies come from below. <font color='#FF7F00'>Wall off the cracks</font> to stop the attack!


description: Patrol Avant Gardens and report to the Sentinel Guard
offer: Help us patrol Avant Gardens! Report to the Sentinel Guard in the gardens beyond the concert.
ready_to_complete: Thank you for your help!
completion_succeed_tip: Report to the Sentinel Guard in the gardens beyond the concert.
chat_state_1: Hey, I could use some help - interact with me!
chat_state_2: Have fun!
chat_state_3: Collect any gold models that you see along the way!
chat_state_4: Make your way through Avant Gardens and find the News Reporter in Zorillo Plaza.
offerNPCIcon: ..\..\textures\ui\missioncomics\Wonderland\Avant_Gardens\Mission_Givers\PatrolPark.dds
accept_chat_bubble: Discover all of the areas in Avant Gardens to unlock an Achievement!
in_progress:
Explore Avant Gardens. Report to the Sentinel Guard, beyond the concert. The Venture League thanks you.


description: Collect bricks near the Monument.
in_progress: Smash lumber piles near the Monument to find the <font color='#FF7F00'>bricks</font>.
ready_to_complete: Just in time! Now we can rebuild the wall and keep those monsters out!
completion_succeed_tip: That's enough bricks. Return to the <font color='#FF7F00'>Engineer</font> by the Sentinel Wall.
chat_state_1: Can you help us?
chat_state_2: There are plenty of bricks up by the Monument!
chat_state_3: Did you find enough bricks?
chat_state_4: Thanks! I always feel better when I can build something.
accept_chat_bubble: Head up to the Monument and get those bricks from the Assembly Faction!
offer:
We need to rebuild this wall! Assembly has some <font color='#FF7F00'>bricks</font> up at the Monument - can you get some?


description: How long should a chat bubble be?
offer: You need to fit important mission info into this space, while also conveying personality and humor.
in_progress: So you accepted my mission, and now I will say something helpful in case you forgot what to do!!
ready_to_complete: Congratulations, you have completed my mission, here's a cookie and a shiny gold medal for you!
completion_succeed_tip: Would you like a succeed tip? Well, I won't give one to you because you are not Steve Young. :(
chat_state_2: Did you get my cookies! I am so hungry!
chat_state_3: Oatmeal or chocolate chip?
chat_state_4: Mmmm nom nom nom those cookies were tasty.
accept_chat_bubble: You accepted my mission, so get outta here and go do it! I got lotsa things to do, bub!!
chat_state_1:
Sooo bored. I am standing here just waiting for someone to interact with me. C'mon interact with me.


description: Earn a Stamp from each Faction.
chat_state_1: Join Nexus Force!
chat_state_2: Have you earned all 4 Faction stamps yet?
chat_state_3: Over here, recruit!
chat_state_4: You can get your new Faction Equipment Kit from your Faction Representative!
accept_chat_bubble: The Faction Reps are all in Nimbus Station plaza!
CinematicAccepted: Faction_Mission_Accepted
offer:
To join a faction, you must first earn a <font color='#FF7F00'>Stamp</font> from each one. Talk to the 4 <font color='#FF7F00'>Faction Reps</font> in the Plaza.

in_progress:
You can find the <font color='#FF7F00'>4 Faction Representatives</font> around the Nimbus Station plaza.

ready_to_complete:
Looks like you've seen some action! And I see you have all 4 Stamps! Ready to <font color='#FF7F00'>choose a Faction</font>?

completion_succeed_tip:
You've earned a Stamp from each Faction. Return to the <font color='#FF7F00'>Nexus Force Recruiter</font> at Nimbus Station.


description: Talk to Melodie Foxtrot to earn your Sentinel Stamp.
ready_to_complete: Ready for a Sentinel challenge? If you want to wear Sentinel blue, you must earn the honor!
chat_state_1: Courage, justice, strength and honor! Join the Sentinels today!
chat_state_2: Launch your Rocket towards Avant Gardens!
chat_state_3: Back from the frontlines? I wish I could join the fight!
chat_state_4: Get your Sentinel gear here!
accept_chat_bubble: Learn the secrets of building from Mardolf the Inventor!
CinematicAccepted: Faction_Rep_Look_AG
offer:
Return to <font color='#FF7F00'>Avant Gardens</font> and find Sentinel Hero <font color='#FF7F00'>Melodie Foxtrot</font> for a  real test of your battle skills!

in_progress:
Go to <font color='#FF7F00'>Avant Gardens</font>. Seek out <font color='#FF7F00'>Melodie Foxtrot</font> at the Sentinel base.

completion_succeed_tip:
Find <font color='#FF7F00'>Melodie Foxtrot</font> in the Sentinel base on <font color='#FF7F00'>Avant Gardens</font> to earn the <font color='#FF7F00'>Sentinel Stamp</font>.


description: Help the other pirates before Captain Jack will talk to you.
in_progress: <font color='#FF7F00'>Find a way across the ravine</font> and see if you can help the Pirates.
ready_to_complete: Yarrr!! Yeh found a way across that ravine? Me, I'm afraid of heights.
completion_succeed_tip: <font color='#FF7F00'>Find the Pirates</font> and lend a hand.
chat_state_1: Hey you there!
chat_state_2: For long double-jumping, wait a moment between your jumps.
chat_state_3: For long double-jumping, wait a moment between your jumps.
chat_state_4: Venture always finds a way.
accept_chat_bubble: For long double-jumping, wait a moment between your jumps.
chat_state_3_turnin: Over here!
chat_state_4_turnin: For long double-jumping, wait a moment between your jumps.
offer:
Those Pirates really made a mess of things here. You better go <font color='#FF7F00'>help them out</font>!


description: Talk to Mardolf the Inventor to earn your Assembly Stamp.
ready_to_complete: So you want to build, that it? Snap, click, stack, done and done? Oh, there's more to it than that.
chat_state_1: Become a Techie! Join Assembly!
chat_state_2: Look for orange robes and a long white beard - that's Mardolf.
chat_state_3: You've talked to Mardolf, haven't you? You seem smarter already!
chat_state_4: Get your Assembly gear here!
accept_chat_bubble: Learn more from Mardolf the Inventor!
CinematicAccepted: Assembly_Rep_Mission_Cam
offer:
Earn your <font color='#FF7F00'>Assembly Stamp</font> from <font color='#FF7F00'>Mardolf the Inventor</font>. Follow the path behind me to the Assembly HQ.

in_progress:
Talk to <font color='#FF7F00'>Mardolf the Inventor</font> to earn your Assembly Stamp. Find him here in <font color='#FF7F00'>Nimbus Station</font>.

completion_succeed_tip:
Find <font color='#FF7F00'>Mardolf the Inventor</font> in <font color='#FF7F00'>Nimbus Station</font> to earn the <font color='#FF7F00'>Assembly Stamp</font>.


description: Talk to Wisp to earn your Paradox Stamp.
ready_to_complete: If you seek to learn more about Paradox, then you must learn about the Maelstrom as well.
chat_state_1: Join Paradox and defeat the Maelstrom from within!
chat_state_2: The disaster on Avant Gardens will not keep us from what we seek!
chat_state_3: If you can withstand the Maelstrom's influence, you are Paradox already.
chat_state_4: Come and receive your Paradox gear.
accept_chat_bubble: Paradox researcher Wisp can uncover the secrets of the Maelstrom.
CinematicAccepted: Faction_Rep_Look_AG
offer:
Paradox seeks to harness the forces of the Maelstrom. Return to <font color='#FF7F00'>Wisp</font> in <font color='#FF7F00'>Avant Gardens</font>.

in_progress:
<font color='#FF7F00'>Wisp</font> has been stationed at the Paradox facility on <font color='#FF7F00'>Avant Gardens</font>. See him for your Stamp.

completion_succeed_tip:
Speak to <font color='#FF7F00'>Wisp</font> outside the research facility on <font color='#FF7F00'>Avant Gardens</font> to earn the <font color='#FF7F00'>Paradox Stamp</font>.


description: Talk to Johnny Thunder to earn your Venture Stamp.
ready_to_complete: You found the Thunder, eh? Good on ya! On your way to becoming a Venture explorer already!
chat_state_1: Blaze your own trail! Travel the Universe! Join Venture!
chat_state_2: I met Johnny Thunder once - now that's a Venture hero!
chat_state_3: Did you find Johnny Thunder? Did you get his autograph?
chat_state_4: Ready to explore? Come get your Venture gear!
accept_chat_bubble: If you can find Johnny Thunder, he might give you a Venture Stamp!
CinematicAccepted: Venture_Rep_Mission_Cam
offer:
The Venture League explores every corner of the Universe to unravel its mysteries! Start by finding <font color='#FF7F00'>Johnny Thunder</font>.

in_progress:
Explore Nimbus Station and <font color='#FF7F00'>find Johnny Thunder</font> to earn your Venture Stamp!

completion_succeed_tip:
Find <font color='#FF7F00'>Johnny Thunder</font> somewhere in <font color='#FF7F00'>Nimbus Station</font> to earn the <font color='#FF7F00'>Venture Stamp</font>.


description: Stay alive for 1 minute in the Avant Gardens Survival game.
in_progress: Use the <font color='#FF7F00'>Battle Siren</font> to enter the Survival game!
ready_to_complete: That was smash-tastic! Here's your <font color='#FF7F00'>Sentinel Stamp</font>!
chat_state_1: Are you Sentinel material? I've got a real challenge for you!
chat_state_2: If you're ready for battle, just hit the Battle Siren!
chat_state_3: Come back and try to last longer after you collect new items!
chat_state_4: You ready for more? How long can you Survive for?
accept_chat_bubble: Smash, smash and then smash some more! And don't forget to heal!
CinematicAccepted: Instance_Survival
offer:
You must last for <font color='#FF7F00'>1 minute</font> in our Survival Mini-Game! Interact with the <font color='#FF7F00'>Battle Siren</font> to play!

completion_succeed_tip:
Report to <font color='#FF7F00'>Melodie Foxtrot</font> to receive your <font color='#FF7F00'>Sentinel Stamp</font>.


description: Come back with a Level 2 thinking cap and Ill give you Assembly Stamp.
ready_to_complete: A Level 2 Thinking Cap! You might be built from the right bricks! Assembly material!
chat_state_1: Ready for your next lesson?
chat_state_2: You will learn to create a Duck for the Showcase.
chat_state_3: Try your hand at building other models!
chat_state_4: Bricks without Imagination are bricks without purpose.
accept_chat_bubble: You will find the Duck Showcase down toward the water. How fitting.
CinematicAccepted: Duck_Showcase_Look_At
offer:
Ready to build <font color='#FF7F00'>Brick by Brick?</font> Earn a <font color='#FF7F00'>Level 2 Thinking Cap</font>  and Ill give you the <font color='#FF7F00'>Assembly Stamp</font>.

in_progress:
Earn a <font color='#FF7F00'>Level 2 Thinking Cap</font> from the <font color='#FF7F00'>Duck Builder</font> by the water's edge.

completion_succeed_tip:
A <font color='#FF7F00'>Level 2 Thinking Cap</font> will allow you to build at showcases throughout the Universe.


description: Find all 10 Flags in Nimbus Station.
chat_state_1: I know, I ain't hard to miss!
chat_state_2: You can't have found all 10 already. Not even I'm that good, mate.
chat_state_3: And you even found your way back, eh?
chat_state_4: Flags? Ah, that was easy. But can you get that Gold Brick up there?
accept_chat_bubble: Search high an' low. That's how you go explorin'!
CinematicAccepted: FlagCollect_Mission_Cam
offer:
I hid <font color='#FF7F00'>10 Flags</font> around Nimbus Station. <font color='#FF7F00'>Find all 10</font> and prove you can get to where you need to go!

in_progress:
<font color='#FF7F00'>Find all 10 Flags</font> an' you'll get your Stamp. If you can't, well, you can always go build a duck! Ha!

ready_to_complete:
10 Flags for 1 <font color='#FF7F00'>Stamp</font>! Ripper! Now, who wants to hear about the Thunder's latest adventure?

completion_succeed_tip:
Return to <font color='#FF7F00'>Johnny Thunder</font> by the Concert for your <font color='#FF7F00'>Venture Stamp</font>.


description: Join the Nexus Force!
ready_to_complete: Nexus Force is comprised of four Factions - Assembly, Paradox, Sentinel, and Venture.
completion_succeed_tip: See the Nexus Force Recruiter about joining one of the Nexus Force Factions!
chat_state_1: Hey! Minifig!
chat_state_2: Brave, clever, creative and adventurous - The Nexus Force needs all skills!
chat_state_3: Are you ready to join one of the Nexus Force factions?
chat_state_4: Welcome to Nimbus Station.
accept_chat_bubble: Each new Minifig in our ranks helps weaken the spread of the Maelstrom!
offer:
Fly to <font color='#FF7F00'>Nimbus Station</font> and meet the <font color='#FF7F00'>Nexus Force Recruiter</font>.

in_progress:
Use your rocket to fly to <font color='#FF7F00'>Nimbus Station</font>. Find the <font color='#FF7F00'>Nexus Force Recruiter</font>.


description: Prove your worth by scoring 25,000 in the Cannon Cove Shooting Gallery.
ready_to_complete: There's some pirate blood in yeh! I can use a good shot like you, me hearty!
completion_succeed_tip: Return to <font color='#FF7F00'>Captain Jack</font>.
chat_state_1: Ahoy there matey! I been hearin' tales of yer bravery already!
chat_state_2: Aye, the sound of cannonballs in the air is like a sweet shanty.
chat_state_3: Come here and claim yer booty!
chat_state_4: Ahh. The sea air does wonders for me sinuses.
offerNPCIcon: 989
accept_chat_bubble: Man the cannon on the ship - ye'll need cannon balls first!
offer:
Ye've made it far, but can ye fire a cannon? <font color='#FF7F00'>Score 25,000 in the Shooting Gallery<font color='#FF7F00'> an' prove it!

in_progress:
Loose lips sink ships, but so does a great big cannon! Can ye <font color='#FF7F00'>score 25,000</font> or more?


description: Gather 5 cannonballs.
in_progress: Sharks eat cannonballs. Pirates catch sharks. An' then you fetch cannonballs.
ready_to_complete: Aarrr!! Interact with the <font color='#FF7F00'>Cannon</font> to play the Shooting Gallery.
completion_succeed_tip: Return to the <font color='#FF7F00'>Pirate Cannoneer</font>.
chat_state_1: Yeh can't fire no cannon without no cannonballs!
chat_state_2: Yeh need a gun? Check the monkey at Brig Rock!
chat_state_3: Got the cannonballs?
chat_state_4: Interact with the cannon to play the Shooting Gallery.
accept_chat_bubble: Shoot them hangin' sharks to collect the cannonballs.
offer:
Any shooter must bring me <font color='#FF7F00'>5 cannonballs</font> first. From the bellies of the <font color='#FF7F00'>sharks</font>!


description: Collect the first Hammer Brick
in_progress: Please, hurry! Until I get the bricks, I won't be able to make the hammer for you.
ready_to_complete: Excellent! You've got the idea. Now there are three more bricks I need you to find.
completion_succeed_tip: You've collected the first brick the Bricksmith needs. Now return to him.
chat_state_1: Please, come help me.
chat_state_2: Do you have the brick I asked for?
chat_state_3: Well done, now give me the brick.
chat_state_4: I thank you for your help.
offerNPCIcon: ..\..\textures\ui\missioncomics\Wonderland\Forbidden_Valley\Mission_givers\blacksmith.dds
offer:
I can make you a special hammer, but to do so I will need 4 special bricks. To get the first brick, smash the black rock next to the Dragon Forge.


description: Collect all of the Flags in Nimbus System
offer: Collect all of the Flags in Avant Gardens, Nimbus Station, Gnarled Forest, and Forbidden Valley
in_progress: Collect all of the Flags in Avant Gardens, Nimbus Station, Gnarled Forest, and Forbidden Valley
completion_succeed_tip: You've completed the Achievement 'Nexus Force Explorer'!
ready_to_complete:
You've collected all of the Flags in Avant Gardens, Nimbus Station, Gnarled Forest, and Forbidden Valley


description: Build a focus statue for the Zen Master.
in_progress: Use your focus to show me meditation pose.
ready_to_complete: Very well done!
completion_succeed_tip: Youve struck a good pose. Return to the Zen Master.
chat_state_2: The balance of existence may lie in the smallest act.
offerNPCIcon: 1
offer:
Need practice on Focusing?  Let me show you a meditation (temp applaud emote) pose.  Think you can do this?


description: Restore the Teleporter!
in_progress: The stairs must be rebuilt with the collected pieces before they destabilize!
ready_to_complete: Excellent! Now if only I can turn this thing off.
completion_succeed_tip: Collect the falling pieces, and rebuild the stairs to the teleporter pad!
chat_state_1: OH GOD WE'RE ALL GONna, Oh wait it's not that bad.
chat_state_2: Hmmm, Electricity tastes terrible.
chat_state_3: Oooh - now climb up there and see what's wrong!
chat_state_4: Ah HA - THERE'S my cell phone!
accept_chat_bubble: Thank you! Now - get the pieces! Rebuild the stairs!
offer:
The teleporter atomized the stairs - and their energized components are dropping from the plasma sphere!


description: Score 15,000 in the Brick Annex Duck Shooting Gallery.
ready_to_complete: Good job here's one of the parts for the Spray Gun.
completion_succeed_tip: Return to <font color='#FF7F00'>Duck Showcase Operator</font>.
chat_state_1: Now that you've built a duck it's time to do the Shooting Gallery and try your luck.
chat_state_2: Now that you've built a duck it's time to do the Shooting Gallery and try your luck.
chat_state_3: Good job here's one of the parts for the Spray Gun.
chat_state_4: Good job here's one of the parts for the Spray Gun.
offerNPCIcon: 989
accept_chat_bubble: Now that you've built a duck it's time to do the Shooting Gallery and try your luck.
offer:
Now that you've built a duck it's time to do the Shooting Gallery and try your luck. <font color='#FF7F00'>Score 15,000</font> in the <font color='#FF7F00'>Duck Shooting Gallery</font>.

in_progress:
Now that you've built a duck it's time to do the Shooting Gallery and try your luck. <font color='#FF7F00'>Score 15,000</font> in the <font color='#FF7F00'>Duck Shooting Gallery</font>.


description: Complete Lessons from each Ninja of Bonsai Dojo
in_progress: The Ninjas above will teach you.
ready_to_complete: You look ready to proceed. Numb Chuck will train you further.
completion_succeed_tip: Speak to the Dojo Master.
chat_state_1: Student? Worthy are you?
chat_state_2: Perhaps.
chat_state_3: Possible.
chat_state_4: Ready are you?
offerNPCIcon: 1
accept_chat_bubble: Well.
CinematicAccepted: mission_DojoMaster_Intro_Cam
offer:
For now, Welcome to the Dojo!  Learn from the three ninjas above before Master Numb Chuck will teach you.


description: Build a Duck for the Showcase in Nimbus Station.
in_progress: Drag your completed <font color='#FF7F00'>Duck Model</font> from your LEGO Box into my hands.
ready_to_complete: Excellent! Use this Level 2 Thinking Hat to build at showcases everywhere!
completion_succeed_tip: Interact with the Duck Builder for your reward.
chat_state_1: Why does everyone smash my Ducks? They're nice Ducks.
chat_state_2: After you build your Duck, drag the model from your backpack onto me.
chat_state_3: I am one lucky duck!
chat_state_4: Wanna build some more? I love Ducks!
accept_chat_bubble: Show off your Duck at the Duck Showcase! Where else?
offer:
Put on your <font color='#FF7F00'>Thinking Hat</font>, go into the <font color='#FF7F00'>Build Area</font> and build me a new <font color='#FF7F00'>Duck</font>!


description: Talk to the Sentinel Guard about securing property
completion_succeed_tip: You're ready to rent property!
chat_state_1: We need help securing a chunk of the Universe.
chat_state_2: Drag your rocket into place and choose "Available."
chat_state_3: What do you think?
chat_state_4: Home is a place to place your models.
accept_chat_bubble: Use this Launch Pad to visit player property.
chat_state_3_turnin: You look like a mini-fig in need of a place to call home.
chat_state_4_turnin: Look for property on each world you visit.
offer:
Want to help secure property against the Maelstrom? Use this Launch Pad, and talk to the <font color='#FF7F00'>Sentinel Guard</font> when you land.

in_progress:
Use this Launch Pad, select "Available" (upper right) and talk to the <font color='#FF7F00'>Sentinel Guard</font> when you land.

ready_to_complete:
I'm glad you're here. We need you to occupy this property. Your creativity will keep the <font color='#FF7F00'>Maelstrom</font> off.


description: Find Renee Tombcrusher, the Venture League adventurer.
in_progress: Did you find that lass? <font color='#FF7F00'>Renee Tombcrusher</font> be her name.
ready_to_complete: You found your way through this tangled mess? You're a born adventurer!
completion_succeed_tip: Talk to <font color='#FF7F00'>Renee Tombcrusher</font>, from the Venture League.
chat_state_1: I need more help!
chat_state_2: Do I look like a sassy Venture League lass? Go find her!
chat_state_3: Did yeh find her yet?
chat_state_4: This here is one cozy barrel.
accept_chat_bubble: I think that lass is just ahead. Renee be her name.
chat_state_3_turnin: Welcome, explorer.
state_3_turnin_anim: missionState3
state_4_turnin_anim: missionState4
offer:
A <font color='#FF7F00'>brave Venture lass</font> be explorin' the forest. She needs something built, but I'm too scared.


description: Build an Idol for Renee to unlock a Survival Mini-Game!
in_progress: <font color='#FF7F00'>Build an Idol</font> and place it by the Ruins.
ready_to_complete: Nice work. Use that Idol to play a Survival game. (Temp: Stand on the Pedestal)
completion_succeed_tip: Talk to Renee, then you can use this Idol to launch a 2 Player Survival game.
chat_state_1: The Idol was stolen, and must be replaced!
chat_state_2: Build the Idol, then place it on the Pedestal.
chat_state_3: You did it? Excellent!
accept_chat_bubble: Use the Build Area in the cave.
CinematicAccepted: SecretEntrance
offer:
An <font color='#FF7F00'>Idol</font> was taken from the Ruins. <font color='#FF7F00'>Rebuild it and place it on the Pedestal</font>.


description: Find the lost Hammer Pieces
in_progress: Find the lost Hammer Pieces.
ready_to_complete: We have all the Dragon Pieces. Choose which Hammer You would like me to Forge.
completion_succeed_tip: Take the four Hammer pieces to the Ninja Blacksmith.
offerNPCIcon: 1
offer:
Long ago I hid four pieces of a great Hammer around the valley.  Three at the shrines, and one here with me.


description: Find the Pirate Mechanic.
in_progress: Head up the path to find the <font color='#FF7F00'>Pirate Mechanic</font> and give him a hand.
completion_succeed_tip: Find the <font color='#FF7F00'>Pirate Mechanic</font> and help him out.
chat_state_1: Those Siren statues are simply stunning.
accept_chat_bubble: Find the Pirate Mechanic and help him.
chat_state_3_turnin: Did Venture send you? I need help!
offer:
Venture's <font color='#FF7F00'>Siren Statues</font> stun the Darklings. The Pirate ahead needs help fixing one.

ready_to_complete:
Did that Venture lass send yeh? Good, I need help with this here <font color='#FF7F00'>Siren</font> contraption!


description: Get the mermaid head to complete the Siren statue.
ready_to_complete: Yer pretty crafty with a brick! For a landlubber, I means.
chat_state_1: I ain't cut out for mechanicking... I just wanted to dance!
chat_state_2: Go and fix that thar Siren 'fore them Darklings swab our decks!
chat_state_3: That there is a mechanical marvel.
accept_chat_bubble: Look in that there crate for the rest of them bricks.
CinematicAccepted: SirenMission
offer:
I can't get that <font color='#FF7F00'>Siren</font> thing to work. Missin' some bricks, it looks like. Can you <font color='#FF7F00'>fix it</font>?

in_progress:
Find the missin' <font color='#FF7F00'>bricks</font>, then <font color='#FF7F00'>rebuild that Siren statue</font> so we can keep them Darklings away!

completion_succeed_tip:
That Siren statue will keep the Darklings at bay. Return to the <font color='#FF7F00'>Pirate Mechanic</font>.


# ModularBuildComponent

xml:
<ModularBuild>

<Assembly LOT="6416" PhysicsType="3" PhysicsID="2692" />

      <topology>

        <numberOfParts value="3" />

         <rootPart value="2" />

         <connection myPartid="2" myLocation="CP_A1" connectingPart="1" />

         <connection myPartid="1" myLocation="CP_B2" connectingPart="0"/>

      </topology>



  <Placement>

  <Border>

  <Point x="-0"      y="0"  z="38.869"  />

   <Point x="-6.091"  y="0"  z="38.390"  />

   <Point x="-12.011" y="0"  z="36.968"  />

   <Point x="-17.647" y="0"  z="34.632"  />

   <Point x="-22.847" y="0"  z="31.445"  />

   <Point x="-27.484" y="0"  z="27.484"  />

   <Point x="-31.445" y="0"  z="22.847"  />

   <Point x="-34.632" y="0"  z="17.647"  />

   <Point x="-36.968" y="0"  z="12.011"  />

   <Point x="-38.390" y="0"  z="6.091"   />

   <Point x="-38.869" y="0"  z="0"       />

   <Point x="-38.390" y="0"  z="-6.091"  />

   <Point x="-36.968" y="0"  z="-12.011" />

   <Point x="-34.632" y="0"  z="-17.647" />

   <Point x="-31.445" y="0"  z="-22.847" />

   <Point x="-27.484" y="0"  z="-27.484" />

   <Point x="-22.847" y="0"  z="-31.445" />

   <Point x="-17.647" y="0"  z="-34.632" />

   <Point x="-12.011" y="0"  z="-36.968" />

   <Point x="-6.091"  y="0"  z="-38.390" />

   <Point x="-0"      y="0"  z="-38.869" />

   </Border>

  <PositionOffset>

    <Point x="-24" y="5" z="-7" />

  </PositionOffset>

    <Module>

          <ExamplePartLOT value="4713" />

          <Point x="-7" y="0" z="1" />

          <Point x="-10" y="0" z="1" />

          <Point x="-10" y="0" z="-2" />

          <Point x="-7" y="0" z="-2" />

          <PartCode value="1" />

      <InitialGhost templateID="6900"/>

      <EquipGhost templateID="6904"/>

  </Module>

        <Module>

           <ExamplePartLOT value="4714" />

           <Point x="-12" y="0" z="1" />

           <Point x="-16" y="0" z="1" />

           <Point x="-16" y="0" z="-2" />

           <Point x="-12" y="0" z="-2" />

           <PartCode value="2" />

      <InitialGhost templateID="6901"/>

      <EquipGhost templateID="6910"/>

  </Module>

  <Module>

           <ExamplePartLOT value="4715" />

           <Point x="-18" y="0" z="1" />

           <Point x="-22" y="0" z="1" />

           <Point x="-22" y="0" z="-2" />

           <Point x="-18" y="0" z="-2" />

           <PartCode value="3" />

      <InitialGhost templateID="6902" textureName="1"/>

      <EquipGhost templateID="6915" textureName="1"/>

  </Module>

  <AdditionalModelRotation>

 <Rotation w="0.707" x="0" y="-0.707" z="0" />

 </AdditionalModelRotation>

 </Placement>

  </ModularBuild>


xml:
<ModularBuild name="Car 6">   <Assembly LOT="8092" PhysicsType="30" PhysicsID="13" />   <topology>          <numberOfParts value="7" />          <rootPart value="0" />          <connection name="wheels" myPartid="0" myLocation="CHASSIS" connectingPart="1" />          <connection name="frontPanel" myPartid="0" myLocation="CHASSIS_ENGINE" connectingPart="2" />          <connection name="frontbumper" myPartid="0" myLocation="CHASSIS_FRONT_BUMPER" connectingPart="3" />          <connection name="rearpanel" myPartid="0" myLocation="CHASSIS_IMAG_TANK" connectingPart="4" />          <connection name="rbumper" myPartid="0" myLocation="CHASSIS_REAR_BUMPER" connectingPart="5" />          <connection name="sidepanels" myPartid="0" myLocation="CHASSIS" connectingPart="6" />      </topology>      <Placement>          <PositionOffset>              <Point x="-24" y="0.5" z="-7" />          </PositionOffset>          <AdditionalModelRotation>              <Rotation w="0.707" x="0" y="-0.707" z="0" />          </AdditionalModelRotation>          <Border>              <Point x="-0"      y="0"  z="38.869"  />              <Point x="-6.091"  y="0"  z="38.390"  />              <Point x="-12.011" y="0"  z="36.968"  />              <Point x="-17.647" y="0"  z="34.632"  />              <Point x="-22.847" y="0"  z="31.445"  />              <Point x="-27.484" y="0"  z="27.484"  />              <Point x="-31.445" y="0"  z="22.847"  />              <Point x="-34.632" y="0"  z="17.647"  />              <Point x="-36.968" y="0"  z="12.011"  />              <Point x="-38.390" y="0"  z="6.091"   />              <Point x="-38.869" y="0"  z="0"       />              <Point x="-38.390" y="0"  z="-6.091"  />              <Point x="-36.968" y="0"  z="-12.011" />              <Point x="-34.632" y="0"  z="-17.647" />              <Point x="-31.445" y="0"  z="-22.847" />              <Point x="-27.484" y="0"  z="-27.484" />              <Point x="-22.847" y="0"  z="-31.445" />              <Point x="-17.647" y="0"  z="-34.632" />              <Point x="-12.011" y="0"  z="-36.968" />              <Point x="-6.091"  y="0"  z="-38.390" />              <Point x="-0"      y="0"  z="-38.869" />          </Border>          <Module name="chassis" >              <PartCode value="0" />              <ExamplePartLOT value="8129" />              <InitialGhost templateID="7716" textureName="2"/>              <EquipGhost templateID="7716" textureName="2"/>          </Module>          <Module name="wheels" >              <PartCode value="1" />              <ExamplePartLOT value="8130" />              <InitialGhost templateID="7722" textureName="2"/>              <EquipGhost templateID="7722" textureName="2"/>          </Module>          <Module name="frontpanel" >              <PartCode value="2" />              <ExamplePartLOT value="8131" />              <InitialGhost templateID="7717" textureName="2"/>              <EquipGhost templateID="7717" textureName="2"/>          </Module>          <Module name="frontbumper" >              <PartCode value="3" />              <ExamplePartLOT value="8134" />              <InitialGhost templateID="7720" textureName="2"/>              <EquipGhost templateID="7720" textureName="2"/>          </Module>          <Module name="rearpanel" >              <PartCode value="4" />              <ExamplePartLOT value="8132" />              <InitialGhost templateID="7718" textureName="2"/>              <EquipGhost templateID="7718" textureName="2"/>          </Module>          <Module name="rearbumper" >              <PartCode value="5" />              <ExamplePartLOT value="8135" />              <InitialGhost templateID="7719" textureName="2"/>              <EquipGhost templateID="7719" textureName="2"/>          </Module>          <Module name="sidepanels" >              <PartCode value="6" />              <ExamplePartLOT value="8133" />              <InitialGhost templateID="7714" textureName="2"/>              <EquipGhost templateID="7714" textureName="2"/>          </Module>      </Placement>  </ModularBuild>


# ModuleComponent

xml:
<ModuleInfo>
 <PlacementRotation x="0.5" y="0.5" z="-0.5" w="0.5" />
 <connection name="CP_B2">
 <translation x="-0.1949" y="0" z="5.1999" />
 </connection>
 </ModuleInfo>


xml:
<ModuleInfo module="4714" name="Rocket Classic Middle">
<PlacementRotation x="0.5" y="0.5" z="-0.5" w="0.5" />
      <connection name="CP_B2">
          <translation x="0" y="0" z="5.2096" />
      </connection>
  </ModuleInfo>


xml:
<ModuleInfo module="4717" name="Rocket Steam Middle"><PlacementRotation x="0.5" y="0.5" z="-0.5" w="0.5" />

    <connection name="CP_B2">

        <translation x="0" y="5.1999" z="-0.1949" />

    </connection>

</ModuleInfo>


xml:
<ModuleInfo module="4720" name="Rocket Pod Middle" ><PlacementRotation x="0.5" y="0.5" z="-0.5" w="0.5" />

    <connection name="CP_B2">

        <translation x="0" y="5.1999" z="-0.1949" />

    </connection>

</ModuleInfo>


xml:
<ModuleInfo module="4715" name="Rocket Classic Bottom">
<PlacementRotation x="0.5" y="0.5" z="-0.5" w="0.5" />
<connection name="CP_A1">
<translation x="0" y="0" z="5.2096" />
</connection>
</ModuleInfo>


xml:
<ModuleInfo module="4718" name="Rocket Steam Bottom"><PlacementRotation x="0.5" y="0.5" z="-0.5" w="0.5" />

    <connection name="CP_A1">

        <translation x="0" y="5.2096" z="0" />

    </connection>

</ModuleInfo>


xml:
<ModuleInfo module="4721" name="Rocket Pod Bottom"><PlacementRotation x="0.5" y="0.5" z="-0.5" w="0.5" />

    <connection name="CP_A1">

        <translation x="0" y="5.2096" z="0" />

    </connection>

</ModuleInfo>


xml:
<ModuleInfo module="" name="Car Chassis 1"><PlacementRotation x="0.0" y="0.707106781" z="-0.0" w="0.707106781" /></ModuleInfo>


xml:
<ModuleInfo module="" name="Car Chassis 2"><PlacementRotation x="0.0" y="0.707106781" z="0" w="0.707106781" /></ModuleInfo>


xml:
<ModuleInfo module="" name="Car Wheels 1"><PlacementRotation x="0.5" y="0.5" z="-0.5" w="0.5" /><connection name=""><translation x="-1.1418" y="0.7203" z="-1.6005" /></connection><connection name=""><translation x="-1.1418" y="0.7203" z="1.6001" /></connection><connection name=""><translation x="1.1427" y="0.7203" z="1.6001" /></connection><connection name=""><translation x="1.1427" y="0.7203" z="-1.6005" /></connection></ModuleInfo>


xml:
<ModuleInfo module="" name="Car Wheels 2"><PlacementRotation x="0.5" y="0.5" z="-0.5" w="0.5" /><connection name=""><translation x="-1.1418" y="0.7203" z="-1.6005" /></connection><connection name=""><translation x="-1.1418" y="0.7203" z="1.6001" /></connection><connection name=""><translation x="1.1427" y="0.7203" z="1.6001" /></connection><connection name=""><translation x="1.1427" y="0.7203" z="-1.6005" /></connection></ModuleInfo>


xml:
<ModuleInfo module="" name="Car Back Bumper 1"><PlacementRotation x="0.0" y="-0.707106781" z="0.0" w="0.707106781" /><connection name=""><translation x="0" y="0.9401" z="-2.0" /></connection></ModuleInfo>


xml:
<ModuleInfo module="" name="Car Back Bumper 2"><PlacementRotation x="0.0" y="-0.707106781" z="0.0" w="0.707106781" /><connection name=""><translation x="0" y="0.9401" z="-2.0" /></connection></ModuleInfo>


xml:
<ModuleInfo module="" name="Car Back Body 1"><PlacementRotation x="0.0" y="0.707106781" z="0" w="0.707106781" /><connection name=""><translation x="0" y="1.2622" z="-1.6006" /></connection></ModuleInfo>


xml:
<ModuleInfo module="" name="Car Back Body 2"><PlacementRotation x="0.0" y="0.707106781" z="0" w="0.707106781" /><connection name=""><translation x="0" y="1.2622" z="-1.6006" /></connection></ModuleInfo>


xml:
<ModuleInfo module="" name="Car Engine 1"><PlacementRotation x="0.0" y="0.0" z="-0.0" w="1.0" /><connection name=""><translation x="0" y="1.57900" z="-1.6017" /></connection></ModuleInfo>


xml:
<ModuleInfo module="" name="Car Engine 2"><PlacementRotation x="0.0" y="0.0" z="0.0" w="1.0" /><connection name=""><translation x="0" y="1.57900" z="-1.6017" /></connection></ModuleInfo>


xml:
<ModuleInfo module="" name="Car Main Body 1"><PlacementRotation x="0.0" y="0.0" z="0.0" w="1.0" /><connection name=""><translation x="0" y="1.2622" z="0" /></connection></ModuleInfo>


xml:
<ModuleInfo module="" name="Car Main Body 2"><PlacementRotation x="0.0" y="0.0" z="0.0" w="1.0" /><connection name=""><translation x="0" y="1.2622" z="0" /></connection></ModuleInfo>


xml:
<ModuleInfo module="" name="Car Front Body 1"><PlacementRotation x="0.0" y="0.707106781" z="0" w="0.707106781" /><connection name=""><translation x="0" y="1.2625" z="2.3997" /></connection></ModuleInfo>


xml:
<ModuleInfo module="" name="Car Front Body 2"><PlacementRotation x="0.0" y="0.707106781" z="0" w="0.707106781" /><connection name=""><translation x="0" y="1.2625" z="2.3997" /></connection></ModuleInfo>


xml:
<ModuleInfo module="" name="Car Front Bumper 1"><PlacementRotation x="0.0" y="0.707106781" z="0" w="0.707106781" /><connection name=""><translation x="0" y="0.9401" z="1.9957" /></connection></ModuleInfo>


xml:
<ModuleInfo module="" name="Car Front Bumper 2"><PlacementRotation x="0.0" y="0.707106781" z="0" w="0.707106781" /><connection name=""><translation x="0" y="0.9401" z="1.9957" /></connection></ModuleInfo>


xml:
<ModuleInfo module="6750" name="Car Chassis 1">

<PlacementRotation x="0.0" y="-0.707106781" z="0" w="0.707106781" />

</ModuleInfo>


xml:
<ModuleInfo module="6751" name="Car Engine 1">

<PlacementRotation x="0.0" y="-0.707106781" z="0" w="0.707106781" />
<connection name="CHASSIS_ENGINE">
<translation x="0.0" y="2.7146" z="2.8" />
</connection>
</ModuleInfo>


xml:
<ModuleInfo module="6752" name="Car Engine 2"><connection name="CHASSIS_ENGINE"><translation x="0.0" y="2.7146" z="2.8" /></connection></ModuleInfo>


xml:
<ModuleInfo module="6753" name="Car Engine 3"><connection name="CHASSIS_ENGINE"><translation x="0.0" y="2.7146" z="2.8" /></connection></ModuleInfo>


xml:
<ModuleInfo module="6754" name="Car Engine 4"><connection name="CHASSIS_ENGINE"><translation x="0.0" y="2.7146" z="2.8" /></connection></ModuleInfo>


xml:
<ModuleInfo module="6755" name="Car Engine 5"><connection name="CHASSIS_ENGINE"><translation x="0.0" y="2.7146" z="2.8" /></connection></ModuleInfo>


xml:
<ModuleInfo module="6756" name="Car Front Bumper 1">
<PlacementRotation x="0.0" y="-0.707106781" z="0" w="0.707106781" />
<connection name="CHASSIS_FRONT_BUMPER">
<translation x="0.0" y="1.3247" z="4.9770" />
</connection>
</ModuleInfo>


xml:
<ModuleInfo module="6757" name="Car Front Bumper 2"><connection name="CHASSIS_FRONT_BUMPER"><translation x="0.0" y="1.3247" z="4.9770" /></connection></ModuleInfo>


xml:
<ModuleInfo module="6758" name="Car Front Bumper 3"><connection name="CHASSIS_FRONT_BUMPER"><translation x="0.0" y="1.3247" z="4.9770" /></connection></ModuleInfo>


xml:
<ModuleInfo module="6759" name="Car Front Bumper 4"><connection name="CHASSIS_FRONT_BUMPER"><translation x="0.0" y="1.3247" z="4.9770" /></connection></ModuleInfo>


xml:
<ModuleInfo module="6760" name="Car Front Bumper 5"><connection name="CHASSIS_FRONT_BUMPER"><translation x="0.0" y="1.3247" z="4.9770" /></connection></ModuleInfo>


xml:
<ModuleInfo module="6761" name="Car Imagination Tank 1">
<PlacementRotation x="0.0" y="-0.707106781" z="0" w="0.707106781" />
<connection name="CHASSIS_IMAG_TANK">
<translation x="0.0" y="2.7146" z="-2.8" />
</connection>
</ModuleInfo>


xml:
<ModuleInfo module="6762" name="Car Imagination Tank 2"><connection name="CHASSIS_IMAG_TANK"><translation x="0.0" y="2.7146" z="-2.8" /></connection></ModuleInfo>


xml:
<ModuleInfo module="6763" name="Car Imagination Tank 3"><connection name="CHASSIS_IMAG_TANK"><translation x="0.0" y="2.7146" z="-2.8" /></connection></ModuleInfo>


xml:
<ModuleInfo module="6764" name="Car Imagination Tank 4"><connection name="CHASSIS_IMAG_TANK"><translation x="0.0" y="2.7146" z="-2.8" /></connection></ModuleInfo>


xml:
<ModuleInfo module="6765" name="Car Rear Bumper 1">
<PlacementRotation x="0.0" y="-0.707106781" z="0" w="0.707106781" />
<connection name="CHASSIS_REAR_BUMPER">
<translation x="0.0" y="1.3247" z="-4.9770" />
</connection>
</ModuleInfo>


xml:
<ModuleInfo module="6766" name="Car Rear Bumper 2"><connection name="CHASSIS_REAR_BUMPER"><translation x="0.0" y="1.3247" z="-4.9770" /></connection></ModuleInfo>


xml:
<ModuleInfo module="6767" name="Car Rear Bumper 3"><connection name="CHASSIS_REAR_BUMPER"><translation x="0.0" y="1.3247" z="-4.9770" /></connection></ModuleInfo>


xml:
<ModuleInfo module="6768" name="Car Spoiler 1"><connection name="CHASSIS_SPOILER"><translation x="0.0" y="2.9366" z="-5.8150" /></connection></ModuleInfo>


xml:
<ModuleInfo module="6769" name="Car Spoiler 2"><connection name="CHASSIS_SPOILER"><translation x="0.0" y="2.9366" z="-5.8150" /></connection></ModuleInfo>


xml:
<ModuleInfo module="6770" name="Car Spoiler 3"><connection name="CHASSIS_SPOILER"><translation x="0.0" y="2.9366" z="-5.8150" /></connection></ModuleInfo>


xml:
<ModuleInfo module="6771" name="Car Spoiler 4"><connection name="CHASSIS_SPOILER"><translation x="0.0" y="2.9366" z="-5.8150" /></connection></ModuleInfo>


xml:
<ModuleInfo module="6772" name="Car Spoiler 5"><connection name="CHASSIS_SPOILER"><translation x="0.0" y="2.9366" z="-5.8150" /></connection></ModuleInfo>


xml:
<ModuleInfo module="6785" name="Car Body 1"><connection name="CHASSIS_BODY"><translation x="0.0" y="1.5166" z="2.8" /></connection></ModuleInfo>


xml:
<ModuleInfo module="6786" name="Car Wheel 1"><connection name="CHASSIS_WHEEL"><translation x="0.0" y="1.5166" z="3.2" /></connection></ModuleInfo>


xml:
<ModuleInfo LOT="8129" name="chassis"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /></ModuleInfo>


xml:
<ModuleInfo LOT="8130" name="wheels"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS"><translation x="0" y="0" z="0" /></connection></ModuleInfo>


xml:
<ModuleInfo LOT="8131" name="front panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_ENGINE"><translation x="0.0" y="2.7146" z="2.8" /></connection></ModuleInfo>


xml:
<ModuleInfo LOT="8134" name="front bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_FRONT_BUMPER"><translation x="0.0" y="1.3247" z="4.977" /></connection></ModuleInfo>


xml:
<ModuleInfo LOT="8132" name="rear panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_IMAG_TANK"><translation x="0.0" y="2.7146" z="-2.8" /></connection></ModuleInfo>


xml:
<ModuleInfo LOT="8135" name="rear bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_REAR_BUMPER"><translation x="0.0" y="1.3247" z="-4.977" /></connection></ModuleInfo>


xml:
<ModuleInfo LOT="8133" name="side panels"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS"><translation x="0" y="0" z="0" /></connection></ModuleInfo>


# Objects

name: UGG - Rocket Launch spawned object
type: Misc
description:
Spawned by rocket launch and landing to do the bulk of the work in parallel with other players doing the same


name: raf_mg_accessories_edittest
type: NPC
description:
__MG__this is my test mission giver - all red - monkey icon - impatient mg 1 animation set - bannana and sword - firefly flower


name: AG - Smashable fence for mosaic bricks
type: Smashables
description:
smashable in AG maelstrom spike scene that allows you to get the collection build bricks without fighting the robotonists


name: AG - Ship - smashable crate - All Nosecones
type: Smashables
description:
This is only to be used on the spaceship in AG, it has special properties and should not be used anywhere else


name: Maude the Moderator
type: NPC
description:
BtBM puts unmoderated blueprints into the external blueprint moderation queue, and charges you money


# PropertyTemplate

spawnName: NS_PP_01
name: Nimbus Station Starter Property
description: Nimbus Station: Starter Property
path:
36.0 200.5 19.8 36.0 200.5 96.6 15.8 200.6 96.6 10.2 202.5 96.6 -40.9 202.5 96.7 -40.9 202.5 45.1 -41.0 200.5 41.1 -40.9 200.5 19.8 


spawnName: island_01
name: Gnarled Forest: Tiki Island
description: Tiki Island
path:
-130.2 241.4 -90.9 -124.4 241.3 -98.2 -111.7 241.3 -106.6 -102.8 241.4 -111.6 -92.1 241.3 -113.1 -82.6 241.4 -106.4 -76.9 241.4 -94.8 -71.4 241.4 -80.0 -68.3 241.4 -71.8 -59.5 241.4 -67.0 -54.6 241.4 -67.9 -48.8 241.4 -70.7 -44.9 241.3 -77.9 -41.5 241.3 -86.6 -36.0 241.4 -105.6 -32.8 241.4 -114.1 -28.3 241.4 -132.5 -26.6 241.4 -147.4 -26.3 241.5 -155.6 -28.8 241.3 -165.2 -32.5 241.4 -172.5 -37.2 241.4 -176.9 -42.6 241.5 -179.8 -50.0 241.5 -180.1 -81.1 241.6 -172.1 -91.0 241.4 -170.0 -101.3 241.4 -171.7 -109.7 241.4 -176.1 -116.6 241.4 -183.8 -122.2 241.4 -194.8 -126.6 241.2 -208.5 -130.1 241.2 -222.8 -131.8 241.4 -240.9 -129.8 241.5 -261.6 -128.1 241.5 -280.1 -124.9 241.5 -299.1 -119.9 241.5 -317.2 -111.2 241.3 -341.6 -98.0 241.5 -358.7 -87.4 241.5 -367.1 -76.4 241.6 -371.9 -63.6 241.2 -375.4 -53.3 241.5 -373.7 -41.8 241.3 -370.0 -31.0 241.4 -360.1 -24.9 241.4 -345.3 -19.1 241.5 -334.0 -10.7 241.5 -325.1 0.6 241.6 -317.5 14.1 241.6 -311.3 26.1 241.6 -308.0 39.3 241.6 -305.8 60.3 241.3 -307.9 82.2 241.5 -307.9 95.5 241.3 -304.7 106.9 241.5 -296.2 116.6 241.5 -283.7 122.8 241.2 -267.1 122.3 241.5 -251.3 124.0 241.4 -234.2 128.6 241.3 -215.3 133.6 241.4 -200.6 138.6 241.5 -186.7 145.7 241.4 -173.0 155.9 241.4 -146.3 158.2 241.3 -132.8 155.9 241.6 -116.4 148.2 241.1 -100.5 136.6 241.6 -89.9 122.5 241.4 -79.4 106.6 241.8 -72.1 87.1 242.0 -62.3 77.2 241.6 -54.1 65.3 241.7 -40.0 54.9 241.8 -27.0 47.4 241.6 -12.0 35.1 241.5 11.0 25.0 241.6 20.8 5.9 242.0 29.1 -3.3 241.6 34.0 -17.0 241.7 37.6 -34.2 241.5 40.1 -65.2 241.5 34.7 -86.9 241.2 23.9 -98.9 241.4 11.3 -107.8 241.3 -5.0 -110.5 241.4 -26.2 -114.6 241.3 -46.3 -120.2 241.3 -55.8 -122.9 241.4 -60.4 -129.8 241.4 -73.2 -131.4 241.4 -81.6 


spawnName: islands_02
name: Gnarled Forest: Lagoon
description: Lagoon
path:
-105.6 241.4 -257.7 -102.7 241.4 -262.3 -100.1 241.3 -272.4 -92.7 241.4 -283.7 -84.0 241.3 -288.3 -76.6 241.3 -288.0 -69.1 241.3 -284.7 43.6 241.3 -184.7 49.4 241.3 -176.7 53.5 241.4 -167.3 56.6 241.3 -159.8 58.2 241.3 -151.9 58.1 241.1 -146.0 55.9 241.2 -139.8 52.6 241.4 -134.3 47.3 241.4 -128.6 41.9 241.5 -124.9 -57.1 241.2 -72.4 -65.1 241.0 -68.1 -73.8 241.3 -65.9 -83.3 241.4 -65.2 -92.0 241.3 -63.0 -100.5 241.2 -60.1 -110.0 241.3 -59.7 -115.2 241.3 -61.9 -124.0 241.7 -73.8 -134.5 241.3 -80.0 -140.2 241.3 -77.1 -153.3 241.4 -76.5 -161.9 241.2 -81.9 -166.1 241.2 -92.0 -164.4 241.2 -99.0 -157.2 241.4 -109.7 -147.9 241.5 -120.8 -144.0 241.4 -130.8 -148.1 241.3 -139.9 -153.1 241.1 -147.9 -154.5 241.1 -158.0 -156.6 241.3 -237.7 -156.5 241.4 -249.5 -151.3 241.3 -259.4 -144.2 241.3 -266.7 -131.9 241.4 -274.8 -126.7 241.4 -276.3 -116.6 241.3 -265.3 -114.9 241.4 -258.6 -111.0 241.4 -255.9 


spawnName: cove_01
name: Gnarled Forest: Pirate's Cove
description: Pirate's Cove
path:
-109.2 192.4 -385.5 -121.9 192.4 -384.0 -127.1 193.4 -387.1 -136.7 193.5 -392.6 -146.2 193.6 -397.6 -159.1 195.3 -403.6 -163.4 194.9 -402.6 -168.5 194.6 -398.5 -176.5 193.4 -390.4 -179.3 194.0 -377.3 -187.4 193.3 -370.3 -197.7 192.6 -360.9 -292.7 192.7 -287.0 -306.4 194.9 -277.7 -323.2 195.4 -275.8 -337.9 195.5 -292.8 -342.1 192.7 -332.4 -344.0 192.4 -341.8 -356.2 192.4 -384.7 -355.6 192.8 -392.3 -358.8 193.4 -417.6 -356.8 194.7 -443.2 -363.3 195.2 -462.5 -378.1 201.4 -479.4 -385.1 205.6 -498.3 -383.0 207.0 -519.5 -368.1 207.0 -531.3 -365.7 206.4 -538.4 -355.1 195.8 -541.5 -341.9 195.5 -553.7 -325.1 196.2 -552.2 -332.3 215.2 -576.3 -328.6 215.6 -581.9 -297.2 212.8 -603.2 -291.5 209.6 -607.5 -279.5 200.1 -610.9 -264.6 198.8 -617.0 -240.1 198.2 -621.6 -224.5 198.8 -618.1 -215.8 212.8 -630.2 -209.2 214.3 -632.0 -197.1 214.9 -631.4 -185.9 213.9 -630.6 -167.9 213.7 -621.3 -164.3 213.4 -616.9 -161.6 198.9 -598.8 -138.9 197.9 -585.3 -123.4 200.0 -585.0 -91.7 200.3 -572.8 -80.2 200.6 -551.6 -65.8 209.3 -551.2 -52.4 210.9 -547.6 -21.2 210.7 -542.6 -22.8 214.9 -514.7 -40.4 203.3 -512.0 -47.7 198.5 -494.4 -35.7 196.6 -479.0 -23.1 197.2 -477.0 -7.3 197.2 -492.0 3.9 197.1 -492.0 5.9 197.2 -478.9 -1.5 197.2 -462.8 7.8 197.4 -456.0 31.7 198.8 -460.6 46.2 199.8 -463.3 55.7 201.1 -457.6 68.3 213.6 -449.2 91.3 216.5 -420.3 93.6 213.8 -406.1 91.8 203.8 -384.5 103.6 207.9 -374.4 82.4 205.6 -354.0 72.2 204.5 -347.7 66.8 202.9 -342.9 71.1 200.4 -330.7 78.1 201.8 -318.1 94.2 199.9 -313.1 104.8 201.5 -317.3 111.8 202.6 -315.8 116.2 203.0 -303.5 130.2 215.1 -295.2 142.1 217.3 -282.1 130.0 216.1 -268.3 113.6 203.7 -257.8 116.2 205.1 -245.0 104.9 204.4 -237.8 99.0 203.3 -240.3 77.2 201.2 -244.4 70.2 198.4 -241.4 81.8 199.1 -228.0 96.6 204.0 -209.9 99.5 209.0 -210.3 105.0 211.2 -205.8 101.7 212.3 -188.1 89.8 212.2 -173.9 83.8 212.1 -169.0 82.5 212.1 -157.6 70.5 212.8 -138.9 65.2 212.4 -135.1 58.2 209.6 -132.6 52.0 204.9 -131.3 45.0 200.2 -130.1 39.3 196.5 -123.6 30.7 192.2 -118.9 15.5 192.2 -126.0 7.3 192.3 -134.4 -1.4 192.2 -155.1 -31.8 193.6 -278.8 


spawnName: cove_01
name: Gnarled Forest: Pirate's Cove
description: Pirate's Cove
path:
-109.2 192.4 -385.5 -121.9 192.4 -384.0 -127.1 193.4 -387.1 -136.7 193.5 -392.6 -146.2 193.6 -397.6 -159.1 194.7 -403.6 -163.4 195.3 -402.6 -168.5 195.7 -398.5 -176.5 194.7 -390.4 -179.3 194.0 -377.3 -187.4 193.3 -370.3 -197.7 192.6 -360.9 -292.7 192.7 -287.0 -306.4 194.9 -277.7 -323.2 195.4 -275.8 -337.9 195.5 -292.8 -342.1 192.7 -332.4 -344.0 192.4 -341.8 -356.2 192.4 -384.7 -355.6 192.8 -392.3 -358.8 193.4 -417.6 -356.8 194.7 -443.2 -363.3 195.2 -462.5 -378.1 201.4 -479.4 -385.1 205.6 -498.3 -383.0 207.0 -519.5 -368.1 207.0 -531.3 -365.7 206.4 -538.4 -355.1 195.8 -541.5 -341.9 195.5 -553.7 -325.1 196.2 -552.2 -332.3 215.2 -576.3 -328.6 215.6 -581.9 -297.2 212.8 -603.2 -291.5 209.6 -607.5 -279.5 200.1 -610.9 -264.6 198.8 -617.0 -240.1 198.2 -621.6 -224.5 198.8 -618.1 -215.8 212.8 -630.2 -209.2 214.3 -632.0 -197.1 214.9 -631.4 -185.9 213.9 -630.6 -167.9 213.7 -621.3 -164.3 213.4 -616.9 -161.6 198.9 -598.8 -138.9 197.9 -585.3 -123.4 200.0 -585.0 -91.7 200.3 -572.8 -80.2 200.6 -551.6 -65.8 209.3 -551.2 -52.4 210.9 -547.6 -21.2 210.7 -542.6 -22.8 214.9 -514.7 -40.4 203.3 -512.0 -47.7 198.5 -494.4 -35.7 196.6 -479.0 -23.1 197.2 -477.0 -7.3 197.2 -492.0 3.9 197.1 -492.0 5.9 197.2 -478.9 -1.5 197.2 -462.8 7.8 197.4 -456.0 31.7 198.8 -460.6 46.2 199.8 -463.3 55.7 201.1 -457.6 68.3 213.6 -449.2 91.3 216.5 -420.3 93.6 213.8 -406.1 91.8 203.8 -384.5 103.6 207.9 -374.4 82.4 205.6 -354.0 72.2 204.5 -347.7 66.8 202.9 -342.9 71.1 200.4 -330.7 78.1 201.8 -318.1 94.2 199.9 -313.1 104.8 201.5 -317.3 111.8 202.6 -315.8 116.2 203.0 -303.5 130.2 215.1 -295.2 142.1 217.3 -282.1 130.0 216.1 -268.3 113.6 203.7 -257.8 116.2 205.1 -245.0 104.9 204.4 -237.8 99.0 203.3 -240.3 77.2 201.2 -244.4 70.2 198.4 -241.4 81.8 199.1 -228.0 96.6 204.0 -209.9 99.5 209.0 -210.3 105.0 211.2 -205.8 101.7 212.3 -188.1 89.8 212.2 -173.9 83.8 212.1 -169.0 82.5 212.1 -157.6 70.5 212.8 -138.9 65.2 212.4 -135.1 58.2 209.6 -132.6 52.0 204.9 -131.3 45.0 200.2 -130.1 39.3 196.5 -123.6 30.7 192.2 -118.9 15.5 192.2 -126.0 7.3 192.3 -134.4 -1.4 192.2 -155.1 -31.8 193.6 -278.8 


spawnName: island_01
name: Island
description: Big New Island
path:
-130.2 242.6 -90.9 -124.4 242.6 -98.2 -111.7 242.5 -106.6 -102.8 241.4 -111.6 -92.1 241.3 -113.1 -82.6 241.4 -106.4 -76.9 241.4 -94.8 -71.4 242.6 -80.0 -68.3 242.6 -71.8 -59.5 242.6 -67.0 -54.6 241.4 -67.9 -48.8 241.4 -70.7 -44.9 241.3 -77.9 -41.5 241.3 -86.6 -36.0 241.4 -105.6 -32.8 241.4 -114.1 -28.3 241.4 -132.5 -26.6 241.4 -147.4 -26.3 241.5 -155.6 -28.8 241.3 -165.2 -32.5 241.4 -172.5 -37.2 241.4 -176.9 -42.6 241.5 -179.8 -50.0 241.5 -180.1 -81.1 241.6 -172.1 -91.0 241.4 -170.0 -101.3 241.4 -171.7 -109.7 241.4 -176.1 -116.6 241.4 -183.8 -122.2 241.4 -194.8 -126.6 241.2 -208.5 -130.1 241.2 -222.8 -131.8 241.4 -240.9 -129.8 241.5 -261.6 -128.1 241.5 -280.1 -124.9 241.5 -299.1 -119.9 241.5 -317.2 -111.2 241.3 -341.6 -98.0 241.5 -358.7 -87.4 241.5 -367.1 -76.4 241.6 -371.9 -63.6 241.2 -375.4 -53.3 241.5 -373.7 -41.8 241.3 -370.0 -31.0 241.4 -360.1 -24.9 241.4 -345.3 -19.1 241.5 -334.0 -10.7 241.5 -325.1 0.6 241.6 -317.5 14.1 241.6 -311.3 26.1 241.6 -308.0 39.3 241.6 -305.8 60.3 241.3 -307.9 82.2 241.5 -307.9 95.5 241.3 -304.7 106.9 241.5 -296.2 116.6 241.5 -283.7 122.8 241.2 -267.1 122.3 241.5 -251.3 124.0 241.4 -234.2 128.6 241.3 -215.3 133.6 241.4 -200.6 138.6 241.5 -186.7 145.7 241.4 -173.0 155.9 241.4 -146.3 158.2 241.3 -132.8 155.9 241.6 -116.4 148.2 241.1 -100.5 136.6 241.6 -89.9 122.5 241.4 -79.4 106.6 241.8 -72.1 87.1 242.0 -62.3 77.2 241.6 -54.1 65.3 241.7 -40.0 54.9 241.8 -27.0 47.4 241.6 -12.0 35.1 241.5 11.0 25.0 241.6 20.8 5.9 242.0 29.1 -3.3 241.6 34.0 -17.0 241.7 37.6 -34.2 241.5 40.1 -65.2 241.5 34.7 -86.9 241.2 23.9 -98.9 241.4 11.3 -107.8 241.3 -5.0 -110.5 241.4 -26.2 -114.6 242.7 -46.3 -120.2 242.7 -55.8 -122.9 242.5 -60.4 -129.8 242.6 -73.2 -131.4 242.6 -81.6 


spawnName: NS_PP_01
name: Nimbus Station: Starter Property
description: Nimbus Station: Starter Property
path:
36.0 200.6 19.8 36.0 200.5 96.6 15.8 200.6 96.6 10.2 202.5 96.6 -40.9 202.5 96.7 -40.9 202.5 45.1 -41.0 200.5 41.1 -40.9 200.5 19.8 


spawnName: Happy Property
name: Making with to demo!
path:
-128.7 175.5 37.9 -128.3 175.5 25.6 -134.0 175.5 19.8 -140.1 175.5 15.3 -147.1 175.5 12.4 -157.7 175.5 11.5 -167.1 175.5 13.3 -174.6 175.5 17.2 -178.4 175.5 24.3 -179.5 175.5 31.6 -178.0 175.5 40.0 -173.4 175.5 46.4 -163.9 175.5 50.9 -155.6 175.5 50.9 -146.7 175.5 48.8 -137.5 175.5 43.9 


spawnName: Racing
name: NAZCAR Hollows
description: Build your own racing track
path:
41.3 200.5 -82.6 -2.1 200.6 -87.2 -31.6 200.5 -113.0 -68.3 200.5 -128.5 -104.0 200.5 -85.3 -126.6 200.5 -23.8 -149.7 200.5 101.9 -156.9 200.5 137.6 -144.7 200.5 148.1 -122.5 200.5 154.9 -107.1 200.5 146.3 -15.5 200.5 132.9 41.8 200.5 122.7 94.4 200.5 109.3 123.8 200.5 83.9 127.0 200.5 64.3 104.8 200.5 -37.9 86.9 200.5 -83.8 


spawnName: Pemberley
name: Pemberley
description: The Greatest Estate in Darbyshire
path:
16.5 -39.2 -23.4 35.5 -39.1 -73.6 26.4 -39.2 -85.9 -6.8 -39.2 -89.5 -30.1 -39.1 -58.3 -41.1 -39.1 -27.0 


spawnName: property1
name: raftestprop
description: raf test property
path:
-99.7 200.5 -75.6 -81.4 200.5 -65.2 -53.4 200.5 -64.6 -32.4 200.5 -64.1 -22.1 200.5 -70.1 -12.7 200.5 -84.4 -10.5 200.5 -99.9 -99.5 200.5 -100.4 


spawnName: gf_pp_01
name: Pirate Ship Prize Property
path:
552.8 264.7 -809.7 548.0 262.3 -821.7 547.1 261.3 -825.4 543.4 259.7 -838.4 530.4 259.6 -847.7 518.5 260.6 -830.2 515.1 262.1 -824.1 506.6 263.3 -815.1 512.7 265.4 -804.8 524.1 266.1 -798.2 538.3 265.2 -797.9 549.2 265.5 -804.7 


spawnName: gf_pp_02
name: Red Ninjaa Prive Property
path:
442.0 298.1 -541.0 428.5 298.0 -541.7 415.1 300.3 -545.9 423.7 300.1 -559.2 424.5 298.5 -569.4 436.9 297.9 -572.8 447.6 298.0 -567.2 447.3 298.8 -554.2 


spawnName: gf_pp_03
name: Black Ninja Prize Property 1
path:
676.4 291.5 -487.3 666.0 291.1 -483.7 659.1 291.0 -483.4 653.5 291.0 -477.6 653.3 291.7 -472.2 661.4 291.6 -468.2 676.9 294.0 -464.3 683.3 297.2 -471.6 682.9 292.2 -480.6 


spawnName: gf_pp_04
name: Black Ninja Prize Properety 2
path:
644.3 281.6 -527.1 649.0 281.5 -521.1 657.6 281.5 -522.2 666.1 281.5 -530.7 663.0 281.5 -538.4 656.4 281.1 -545.3 646.7 281.5 -542.5 646.5 281.5 -533.3 


spawnName: gf_pp_05
name: Large Prize Propert 1
path:
820.5 297.0 -465.0 829.2 296.2 -466.8 834.6 296.1 -462.2 840.7 296.1 -454.5 844.9 296.0 -447.6 846.6 296.0 -438.9 849.5 296.0 -432.0 852.1 296.1 -422.1 851.9 296.4 -416.1 853.9 296.8 -412.5 867.8 296.2 -420.6 873.5 296.2 -430.8 876.2 297.1 -443.9 877.3 297.2 -457.1 874.6 298.1 -469.2 868.5 296.1 -480.0 853.9 298.1 -489.3 841.6 297.6 -492.3 831.9 297.0 -492.9 824.5 297.2 -490.1 816.0 297.6 -487.1 812.4 298.5 -482.4 814.6 298.7 -473.4 


spawnName: gf_pp_06
name: Large Prize Propertyy 2
path:
770.9 306.8 -443.7 764.8 306.5 -450.8 759.8 305.4 -459.4 755.1 303.8 -466.4 750.5 302.6 -475.2 751.5 302.9 -484.2 751.4 303.1 -490.8 748.9 303.9 -496.0 736.2 303.8 -494.3 723.7 302.7 -483.6 718.7 303.2 -483.0 714.3 303.0 -469.8 712.6 303.2 -457.0 717.1 301.6 -438.9 719.9 301.7 -428.9 741.2 302.2 -425.0 753.5 303.2 -424.3 765.6 304.7 -427.6 770.9 306.6 -439.4 


spawnName: ag_pp_02
name: avant property 2
path:
1022.3 200.6 -709.7 1012.2 200.8 -707.1 1004.1 200.5 -709.0 1002.7 200.5 -705.7 994.4 200.5 -703.4 995.0 200.5 -700.3 988.3 200.5 -695.6 980.6 200.5 -688.7 973.1 200.5 -682.3 965.6 200.8 -675.0 959.6 200.7 -666.9 962.1 201.1 -664.4 955.9 202.2 -659.0 955.7 202.7 -657.0 950.0 202.8 -657.5 949.6 202.0 -660.6 939.3 202.2 -660.6 939.0 203.4 -657.1 930.0 203.3 -657.0 929.8 203.0 -658.2 922.6 202.6 -659.1 906.3 202.2 -670.1 906.1 202.0 -678.3 904.7 202.3 -678.6 904.5 202.1 -687.8 907.1 201.6 -687.9 907.0 201.2 -697.8 907.8 201.2 -698.1 908.0 200.8 -708.4 906.7 200.8 -708.4 906.4 201.4 -718.3 905.3 201.8 -718.8 905.1 202.2 -727.5 908.3 201.4 -727.9 908.2 200.7 -738.2 905.5 201.0 -738.4 905.9 200.5 -746.7 907.3 200.5 -761.1 912.0 201.0 -774.6 919.8 201.0 -783.7 916.7 201.5 -787.3 913.4 200.8 -790.8 908.7 197.9 -794.8 902.1 193.9 -800.4 889.2 192.3 -804.6 874.0 192.1 -809.6 848.6 197.5 -801.8 843.6 197.9 -781.8 848.7 199.4 -768.4 861.0 200.5 -755.9 863.8 201.4 -742.4 856.3 201.1 -726.6 840.1 200.6 -718.1 813.6 201.7 -719.7 798.7 201.9 -720.7 794.8 201.5 -730.3 796.6 201.3 -741.6 799.5 201.3 -750.7 808.4 201.8 -767.5 810.6 202.3 -781.7 809.7 202.9 -800.6 807.4 201.9 -807.4 804.0 200.7 -815.9 795.2 201.3 -833.1 793.3 200.7 -842.2 784.7 201.5 -844.2 771.0 201.2 -851.5 764.0 201.0 -859.4 762.7 200.9 -871.4 764.5 199.6 -877.3 758.5 197.6 -882.7 751.8 194.9 -888.8 755.2 193.2 -893.9 754.8 192.1 -903.0 772.9 192.2 -910.1 776.2 192.4 -911.7 777.3 192.0 -919.5 786.4 192.0 -923.8 796.9 192.1 -941.1 805.0 192.1 -945.9 816.8 192.1 -947.5 838.1 192.0 -938.6 857.9 192.1 -913.4 860.2 192.0 -913.9 877.3 192.0 -904.7 883.7 192.0 -888.8 882.7 192.1 -878.9 888.8 192.0 -873.0 882.3 192.8 -867.6 883.9 193.0 -865.0 892.0 192.1 -869.7 899.7 192.1 -862.0 903.0 192.1 -854.5 906.2 192.1 -850.9 935.4 192.0 -853.2 939.5 192.0 -857.6 939.6 192.0 -863.7 931.4 192.0 -899.0 939.3 192.0 -902.9 958.0 192.0 -907.2 974.1 192.0 -901.6 988.6 192.0 -908.7 1007.9 192.0 -906.9 1019.4 192.0 -891.2 1018.5 192.0 -869.0 1037.3 192.0 -847.0 1003.4 196.0 -845.1 991.4 196.8 -844.5 984.3 196.8 -842.1 976.9 195.4 -839.5 968.8 194.1 -832.8 960.6 192.7 -826.6 954.7 195.0 -814.1 958.5 198.9 -805.4 968.4 200.4 -799.2 981.2 200.5 -800.7 993.7 200.6 -801.4 1007.8 201.1 -805.1 1020.1 200.6 -809.1 1028.4 200.5 -809.9 1043.2 200.5 -814.7 1053.1 200.5 -817.9 1063.1 201.9 -813.1 1064.6 201.2 -804.6 1063.3 201.1 -803.7 1065.6 200.4 -794.6 1063.1 200.9 -786.8 1060.6 200.7 -776.8 1057.3 200.7 -768.2 1055.1 201.0 -768.7 1051.7 201.3 -759.9 1049.6 201.4 -760.2 1045.7 201.2 -751.2 1041.4 200.5 -741.6 1043.2 200.3 -740.7 1039.5 200.1 -732.3 1038.0 200.2 -732.7 1034.3 200.3 -723.6 1031.2 200.4 -724.7 1027.3 200.5 -716.0 1024.4 200.5 -716.8 


spawnName: ag_pp_01
name: avant gardens property 1
path:
465.7 245.4 -419.1 485.9 245.4 -425.5 506.5 245.4 -426.3 520.9 245.4 -422.2 528.0 245.4 -408.7 528.2 245.4 -400.2 523.3 245.4 -395.5 518.7 245.4 -386.8 519.0 245.4 -378.0 510.1 245.4 -366.2 496.3 245.4 -358.3 480.2 245.4 -356.9 469.4 245.4 -357.9 457.2 245.4 -353.2 446.5 245.4 -366.8 441.6 245.4 -363.8 428.6 245.4 -364.4 422.0 245.4 -371.0 418.3 245.4 -378.1 417.3 245.4 -385.9 419.6 245.4 -393.4 422.9 245.4 -398.5 429.6 245.4 -401.6 444.3 245.4 -400.3 


spawnName: fv_pp_01
name: Terraced Hillside
description: Forbidden Valley Property lot 3
path:
951.7 199.6 -778.5 945.3 200.8 -742.4 942.3 200.8 -718.1 932.2 200.8 -678.7 915.9 200.8 -639.4 907.4 200.4 -602.7 896.8 199.8 -572.1 882.2 196.7 -542.4 864.6 188.5 -508.6 848.0 181.4 -466.4 828.8 179.7 -420.8 815.5 181.7 -384.0 808.9 186.2 -350.8 809.2 188.0 -320.8 808.4 188.8 -292.2 805.1 188.4 -261.0 787.7 189.3 -263.8 768.2 188.9 -267.3 769.5 187.6 -295.8 773.4 187.1 -325.6 778.4 185.6 -354.0 778.8 182.9 -382.2 782.1 181.9 -400.7 786.5 179.6 -433.1 794.2 180.8 -460.3 804.6 183.2 -479.1 809.3 186.0 -504.1 819.2 189.1 -524.3 824.4 192.3 -545.5 832.8 195.8 -565.7 842.3 197.8 -585.7 851.6 198.5 -615.0 855.8 198.0 -632.0 872.2 199.9 -663.6 882.4 200.3 -683.5 893.1 200.5 -707.5 896.7 200.5 -730.3 906.7 200.5 -759.1 915.2 200.5 -783.3 


spawnName: gf_pp_01
name: Pirate Ship Prize Property
path:
552.8 0.6 -809.7 548.0 0.8 -821.7 547.1 0.5 -825.4 543.4 0.5 -838.4 530.4 0.5 -847.7 518.5 0.4 -830.2 515.1 0.9 -824.1 506.6 0.8 -815.1 512.7 0.8 -804.8 524.1 0.6 -798.2 538.3 0.8 -797.9 549.2 0.5 -804.7 


spawnName: gf_pp_02
name: Red Ninjaa Prive Property
path:
442.0 0.5 -541.0 428.5 0.5 -541.7 415.1 0.5 -545.9 423.7 0.5 -559.2 424.5 0.5 -569.4 436.9 0.5 -572.8 447.6 0.5 -567.2 447.3 0.4 -554.2 


spawnName: gf_pp_03
name: Black Ninja Prize Property 1
path:
676.4 0.9 -487.3 666.0 0.5 -483.7 659.1 0.5 -483.4 653.5 0.5 -477.6 653.3 1.1 -472.2 661.4 0.7 -468.2 676.9 -0.1 -464.3 683.3 -1.1 -471.6 682.9 1.5 -480.6 


spawnName: gf_pp_04
name: Black Ninja Prize Properety 2
path:
644.3 0.5 -527.1 649.0 0.5 -521.1 657.6 0.5 -522.2 666.1 0.5 -530.7 663.0 0.5 -538.4 656.4 0.6 -545.3 646.7 0.5 -542.5 646.5 0.5 -533.3 


spawnName: gf_pp_05
name: Large Prize Propert 1
path:
820.5 0.5 -465.0 829.2 0.5 -466.8 834.6 0.5 -462.2 840.7 0.5 -454.5 844.9 0.5 -447.6 846.6 0.5 -438.9 849.5 0.3 -432.0 852.1 0.6 -422.1 851.9 0.5 -416.1 853.9 0.6 -412.5 867.8 0.5 -420.6 873.5 0.6 -430.8 876.2 0.5 -443.9 877.3 0.7 -457.1 874.6 0.9 -469.2 868.5 0.5 -480.0 853.9 0.5 -489.3 841.6 0.6 -492.3 831.9 0.5 -492.9 824.5 0.8 -490.1 816.0 0.5 -487.1 812.4 0.7 -482.4 814.6 0.8 -473.4 


spawnName: gf_pp_06
name: Large Prize Propertyy 2
path:
770.9 0.4 -443.7 764.8 0.5 -450.8 759.8 1.0 -459.4 755.1 0.5 -466.4 750.5 0.4 -475.2 751.5 0.6 -484.2 751.4 0.6 -490.8 748.9 0.5 -496.0 736.2 1.0 -494.3 723.7 0.5 -483.6 718.7 0.4 -483.0 714.3 0.4 -469.8 712.6 1.0 -457.0 717.1 0.5 -438.9 719.9 0.5 -428.9 741.2 0.6 -425.0 753.5 1.0 -424.3 765.6 1.1 -427.6 770.9 0.4 -439.4 


spawnName: fv_pp_02
name: Basho's Path
description: Forbidden Valley Property lot 2
path:
988.5 277.7 -650.4 965.1 274.7 -667.9 946.0 275.9 -676.6 926.9 275.0 -672.9 911.8 274.1 -645.6 912.1 268.3 -628.1 905.0 263.2 -615.9 897.2 259.2 -615.3 886.8 249.6 -619.1 882.3 241.7 -630.5 885.0 231.8 -656.8 895.8 217.9 -683.4 911.1 206.3 -695.1 933.4 200.5 -699.5 954.9 200.2 -700.8 971.7 196.6 -694.2 1078.8 184.3 -615.4 1099.2 184.6 -617.9 1084.9 184.2 -667.1 1065.6 185.4 -711.0 1045.4 192.9 -731.2 1029.6 193.4 -749.5 968.8 200.5 -778.3 947.9 200.5 -793.4 866.2 200.5 -818.5 808.2 200.4 -806.3 797.5 198.2 -800.1 774.8 186.4 -779.2 757.7 189.5 -774.3 743.1 184.0 -747.0 730.3 183.9 -712.4 729.3 183.9 -680.0 733.4 183.9 -658.4 743.1 183.8 -646.3 765.0 184.3 -633.2 791.9 184.4 -625.5 811.6 185.0 -632.3 830.9 186.3 -723.5 823.7 192.4 -745.0 826.4 195.7 -755.2 844.1 199.8 -753.9 850.9 203.8 -737.4 845.2 232.8 -644.6 844.4 238.3 -620.0 811.3 241.1 -600.5 809.0 245.6 -566.4 825.5 253.0 -544.6 844.3 252.9 -529.3 849.2 251.0 -509.1 845.6 246.9 -493.9 821.5 245.1 -458.7 813.7 245.2 -444.2 807.2 242.9 -428.9 807.5 243.8 -415.3 816.3 245.2 -405.9 838.4 244.8 -397.1 896.1 245.2 -390.8 915.2 245.0 -379.5 942.8 245.0 -380.5 952.1 245.2 -388.7 959.0 245.2 -402.6 964.8 245.2 -508.9 954.1 245.7 -519.7 901.4 247.3 -525.1 892.3 248.9 -520.6 885.1 252.5 -527.6 890.3 257.1 -539.0 899.8 261.1 -544.7 911.4 263.2 -547.3 941.9 269.5 -544.7 969.8 274.8 -596.1 


spawnName: fv_pp_03
name: Contemplative Valley
description: Forbidden Valley Property lot 3
path:
1027.0 57.0 -778.8 1032.3 56.8 -761.2 1028.1 57.9 -742.7 1015.2 57.9 -732.9 1009.7 66.5 -706.3 1013.4 69.4 -695.5 1015.7 70.2 -680.2 1017.1 72.8 -653.4 1017.5 73.1 -627.6 1020.7 75.9 -603.1 1020.6 76.0 -578.2 974.2 72.7 -564.5 950.7 67.3 -582.8 905.4 62.9 -589.8 871.6 65.3 -576.4 851.0 65.1 -603.6 819.3 56.5 -639.9 806.3 57.1 -645.7 791.9 56.5 -650.4 778.9 56.5 -655.0 765.3 57.7 -657.9 752.0 57.1 -665.8 748.5 57.3 -679.8 780.7 56.6 -689.1 789.1 56.5 -709.9 790.2 56.6 -727.7 801.0 56.9 -742.7 811.5 57.1 -758.6 815.8 56.7 -779.8 815.6 57.1 -803.2 812.5 58.4 -818.2 805.3 60.3 -828.6 805.7 60.9 -841.5 808.6 62.6 -858.1 804.9 66.8 -878.2 797.9 69.4 -895.6 790.3 71.8 -915.5 836.6 73.3 -922.6 839.0 66.9 -904.7 846.3 64.2 -877.4 856.0 59.8 -861.2 866.1 59.9 -860.3 877.4 58.0 -846.1 888.3 58.6 -848.6 912.7 56.8 -846.2 922.8 56.7 -837.4 941.4 56.7 -821.9 962.7 56.7 -808.9 991.5 56.5 -797.0 1011.9 56.7 -789.8 


spawnName: Pit1
name: Pit One
path:
-116.9 201.9 -106.5 -86.4 201.7 -147.1 -90.3 201.4 -162.2 -102.8 201.8 -169.2 -129.9 202.1 -160.9 -151.4 201.8 -144.1 -156.2 201.5 -119.1 -139.0 201.5 -100.4 


spawnName: LUP
name: LARP
description: normally the whole zone
path:
3.5 200.5 -14.4 -32.1 199.8 -29.5 -27.0 200.5 -49.5 -6.3 202.3 -82.5 27.7 201.8 -78.7 13.1 200.5 -30.9 


spawnName: zp_pp_03
name: zorillo property 3
path:
1004.0 325.8 -594.9 998.2 324.7 -590.0 988.7 326.2 -584.9 982.4 326.6 -580.3 958.3 327.8 -556.7 950.3 326.4 -559.9 942.3 326.7 -566.5 923.6 327.6 -572.3 898.7 328.7 -571.6 875.8 331.1 -575.5 858.2 333.3 -583.6 848.3 334.1 -593.9 838.5 336.4 -601.2 828.3 345.8 -584.7 824.5 347.1 -581.3 811.7 347.6 -572.0 801.8 346.9 -571.2 792.9 347.7 -578.5 789.3 350.2 -594.0 787.3 347.6 -597.6 783.0 338.1 -608.0 782.9 334.5 -619.8 777.4 333.7 -636.3 784.1 334.1 -646.4 808.6 331.5 -670.2 813.7 328.7 -677.0 818.2 323.3 -685.9 826.2 323.4 -692.7 841.3 320.9 -704.6 846.3 318.0 -707.1 856.0 311.5 -709.8 861.4 309.5 -710.8 866.8 307.2 -714.3 877.5 306.4 -715.8 887.1 305.6 -716.5 895.3 305.3 -720.3 902.1 305.0 -727.5 911.9 304.5 -729.6 926.0 304.5 -726.5 934.0 304.2 -722.7 946.2 303.2 -712.0 951.2 302.5 -699.5 957.3 302.9 -678.9 957.6 308.4 -667.6 957.1 314.1 -655.7 962.8 316.5 -642.5 982.0 317.0 -630.5 999.2 318.6 -622.2 1004.0 320.8 -609.3 1007.0 324.2 -600.6 


spawnName: Pemberley
name: Pemberley
description: The Greatest Estate in Darbyshire
path:
16.5 200.7 -23.4 35.5 200.6 -73.6 26.4 203.5 -85.9 -6.8 203.8 -89.5 -30.1 200.5 -58.3 -41.1 200.5 -27.0 


# RarityTableIndex

description:
Consumable Rarity                                                                                                               


description:
Brick Rarity                                                                                                                    


description:
Default Rarity                                                                                                                  


description:
Accessory Rarity                                                                                                                


description:
Mission Item Rarity                                                                                                             


description:
Special Brick Rarity 2                                                                                                          


description:
Rocket Part Modules                                                                                                             


description:
SG Rewards 50K                                                                                                                  


description:
SG Rewards 100K                                                                                                                 


description:
SG Rewards 200K                                                                                                                 


description:
SG Rewards 400K                                                                                                                 


description:
SG Rewards 800K                                                                                                                 


description:
Tier 1 Bricks                                                                                                                   


description:
Tier 2 Bricks                                                                                                                   


description:
Tier 3 Bricks                                                                                                                   


description:
Tier 4 Bricks                                                                                                                   


description:
Specialty Kit Rarity                                                                                                            


# RebuildComponent

custom_modules:
                                                                                                                                                                                                                                                               


custom_modules:
4713,4716,4719,4714,4717,4720,4715,4718,4721                                                                                                                                                                                                                   


# RenderComponent

render_asset: animations\\minifig\\mf_mission-givers.kfm
icon_asset:
..\..\textures\ui\bricks\DDS\m3024.dds                                                                                                                                                                  


render_asset: animations\\minifig\\mf_ambient.kfm
icon_asset:
..\..\textures\ui\bricks\DDS\m2397.dds                                                                                                                                                                  


# SkillBehavior

name: Hood of Healing 2
description: Heals 2 pts in 15 unit AOE
oomSkillID:
426,355,296,293,292,291,290,289,288,287,286,285,284,283,282,281,280,279,278,277,276,153,152,151,150,149,148,144,143,296,426,130


name: Convert Maelstrom 2
description:
Paradox Faction Key Skill Channels repair Imagination to friendlies and self while button is held down.


# TrailEffects

textureName: trailtester1.dds
bone1: wrist_r
bone2: elbow_r
description:
first test                                                                                          


textureName: trailtester7.dds
bone1: trail1
bone2: trail2
description:
orange brick trail                                                                                  


textureName: trailtester14.dds
bone1: trail1
bone2: trail2
description:
stripped brick trail                                                                                


textureName: trailtester7.dds
bone1: shoulder_r
bone2: shoulder_l
description:
bluish brick trail                                                                                  


textureName: trailtester11.dds
bone1: trail1
bone2: trail2
description:
electrobrick trail                                                                                  


textureName: trailtester12.dds
bone1: trail1
bone2: trail2
description:
bluishcircle trail                                                                                  


